finbogg
10-31-2002, 09:52 PM
Hi all!
I am looking for ideas for a beam of light FX technique. I have a job that requires an interplanetary communication beam emanating from a planet and going across the galaxy to a space station.
I'm testing textures out (on a cylinder object inside a tube object). I'm hoping to get a glowing/falloff look on the outer tube and some kind of speeding light effect inside it. It's not looking so good right now.
Any tips?
Thanks.
By the way, I'm using Max 4.2.
I am looking for ideas for a beam of light FX technique. I have a job that requires an interplanetary communication beam emanating from a planet and going across the galaxy to a space station.
I'm testing textures out (on a cylinder object inside a tube object). I'm hoping to get a glowing/falloff look on the outer tube and some kind of speeding light effect inside it. It's not looking so good right now.
Any tips?
Thanks.
By the way, I'm using Max 4.2.
