phamarus
08-10-2005, 09:27 PM
argh..almost giving up.. uv textures from Zbrush to lightwave..how hard can it be?
I have looked in simular threads..but haventīt seen a proper tutorial or how to do it for this subject..
I tried steve warners litle tut on z-brush to lightwave,but excluded the morph target steps,since I was primary after the texturing...but that didnīt work..
the steps were
imported the object as a tool
created a texture at 1071 x1071
did apply color to texture
pressed the guv uv option
fixed seams
exported the object...as obj
Now I have heard something about flipping the texture..Or UV? maybe thats all it needs?
so can that be done in Zbrush or should it be done in lightwave,photoshop?
Pretty much a beginner when it comes to uv ..so I would be grateful for any help out there
..And yes I Have checked some of the threads ..but havenīt figured it out still.
Maybe Zwave is the simplest way?
Thanks to those who can help.
Phamarus
I have looked in simular threads..but haventīt seen a proper tutorial or how to do it for this subject..
I tried steve warners litle tut on z-brush to lightwave,but excluded the morph target steps,since I was primary after the texturing...but that didnīt work..
the steps were
imported the object as a tool
created a texture at 1071 x1071
did apply color to texture
pressed the guv uv option
fixed seams
exported the object...as obj
Now I have heard something about flipping the texture..Or UV? maybe thats all it needs?
so can that be done in Zbrush or should it be done in lightwave,photoshop?
Pretty much a beginner when it comes to uv ..so I would be grateful for any help out there
..And yes I Have checked some of the threads ..but havenīt figured it out still.
Maybe Zwave is the simplest way?
Thanks to those who can help.
Phamarus
