roger1980boy
08-10-2005, 04:11 PM
i built up my character body parts seperately and then combined the geos together. then used mirror to copy the other half of the body.....
then i push "convert poly to subdi" button , nothing happen....
so i undo the mirroring, and try it again, it actually works on the original half....
then i mirrored again, it just cannot make the convertion.....then i tried to use copy poly faces by -1 xscale, and use duplicate -1 xscale....none of this method works.
before i combining the body parts, i actually tested mirroring the polys and convert to subdiv individually to check the outlook... i just don't understand why it failed later....... after i use combine and merge vertices....
one thing strange happen as well, when i duplicate the poly by -1 xscale, i try to combine the two part together... it turn out to be the duplicated part loss its shading and displayed as dark brown .....
is it because of the normal stuff ? or other reason?
anybody knows why is it? is it a bug of maya? thank u for your help folks!! :)
then i push "convert poly to subdi" button , nothing happen....
so i undo the mirroring, and try it again, it actually works on the original half....
then i mirrored again, it just cannot make the convertion.....then i tried to use copy poly faces by -1 xscale, and use duplicate -1 xscale....none of this method works.
before i combining the body parts, i actually tested mirroring the polys and convert to subdiv individually to check the outlook... i just don't understand why it failed later....... after i use combine and merge vertices....
one thing strange happen as well, when i duplicate the poly by -1 xscale, i try to combine the two part together... it turn out to be the duplicated part loss its shading and displayed as dark brown .....
is it because of the normal stuff ? or other reason?
anybody knows why is it? is it a bug of maya? thank u for your help folks!! :)
