View Full Version : Trax Bug
I would like to report a bug in Maya 6.5 and Maya 7.0.
When you animate a referenced object and make a clip in Trax Editor and save the scene, everything is ok. But, when you open the scene afterwards, the channels and the values are mixed up. Please answer.
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Me109
08-08-2005, 11:11 PM
i've had the same problem using 6.0.1 it tends to not be able to associate the values correctly.. havent come up with a solution thou...
ynedelin
09-30-2005, 10:20 PM
hey I am having the same issues here.
any ideas yet?
Is there way to get names of associate controls from animClip node throught MEL?
also can i activate multiple clips with out haveing to merge them , since when I merge I get baking sort of effect when maya sets key on every frame.
thanks
yury
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