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Digital8
08-05-2005, 07:50 PM
This leading Southern California studio has focused their efforts on superb game-play and graphic excellence. Being active and passionate gamers, they plan to build the kind of games that real gamers enjoy playing. Currently they are working on a high profile FPS for next generation consoles and the PC. This studio dedicates itself to the creation of exciting games that everyone can enjoy – games that are easy to learn, hard to master and provide lots of gameplay value. This studio offers excellent salaries, bonuses, full benefits (including a 401K matching plan), and relocation assistance if necessary.



Genre: First Person Shooter and Unannounced Title

Platform: Next Generation Console &PC

Location: Southern California



Software Engineer (3D Max Tools)

Requirements

Develop file formats for game engine
Knowledge of 3D Studio MAX SDK, Win32 SDK, MFC
Design tools and plug-ins to maximize efficiency of asset creation.
Implement the Following:
o Windows-based tools for art pipeline and asset management

o Platform-based tools for art pipeline

o Plug-ins for 3rd party content creation applications

Develop solutions for unforeseen design problems
Share knowledge and help solve problems with other team members


Visual C++ (and/or .NET), object oriented and ANSI C
Managed C++/C# experience (.NET Framework)


Awareness of current trends in tools and development


If you are interested in this position, please submit your resume in Word format to:

Candace Walker

Candace@digitalartistmanagement.com (Candace@digitalartistmanagement.com)

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