PDA

View Full Version : Photoshop painting tutorials?


Dave Hackett
10-30-2002, 03:18 PM
Does anyone know of any good tutorials on painting character skins? I get the uv mapping thing pretty much, I just need some help on some painting tips and tricks. I'm doing poly game work, and any help would be great. I have seen many tutorials on painting heads and so forth, how about a whole character?
Dave

leigh
10-31-2002, 11:46 AM
What software are you using?

Have you tried looking through tutorialfind.com? :)

-wT-
10-31-2002, 04:36 PM
Originally posted by Leigh
What software are you using?...

Ahem, subject: "Photoshop painting tutorials?"

;)

LostSoul¹13
10-31-2002, 05:41 PM
Hey I have the same type of question. Would love to get some tips and triks on how to paint textures in photoshop. And how to make the Bump and specular maps. I came across the Halo and how it was textured and my jaw droped to the flore. So if anyone has any info or would like to through someting together I would very apretiated and gladly i will help as much as i can :thumbsup:
here is one of my latest chracter textures Since dave was looking for them

leigh
11-01-2002, 11:14 AM
Hehehehe oops, sorry I was half asleep yesterday :blush:

Well, by the time you get to Photoshop, you should already have a good idea in your mind of how the textures are going to look, and what details they should have in them.

I don't really think that doing tutorials are all that necessary in a case like this - it's just a matter of understanding what need to go into each map (whether it is a colour, spec, bump, gloss, diffuse, whatever map), and from that point it's actually pretty simple.

If you want, I can post some image maps of my own, to show what I do in each of the maps to get my results :)

Dave Hackett
11-01-2002, 04:19 PM
That would be a big help. Basically, I know what needs to be done to obtain the image I want, but going about it in PS is a learning experiance. There's alot of books on PS but, they are not specific to making a skin to a character or whatever. I guess the nuts and bolts approach to making a skin is what I am after, I can figure alot out on my own. I just need a bit of a guide to get started. I come from a background in figure model painting, I have posted an example below. I know how to do this with my airbrush and so forth, so I get a bit frustrated when I can't get the same look in PS. Get what I'm saying?
Thanks again for all your help.
Dave

Dave Hackett
11-01-2002, 04:21 PM
Here's another 1/1 scale.
Dave

Dave Hackett
11-01-2002, 04:23 PM
Sorry about the crappy pictures, George Washington took my digital camera with him across the Delaware....

leigh
11-05-2002, 11:37 AM
Cool, I'll get together some of my image maps and post them here...

I know what you mean about it being a bit frustrating trying to find good tips, especially for skin. I normally just paint what I think will look right :)

Anyhoo, I'll dig up some maps and post them ASAP...

LostSoul¹13
11-06-2002, 03:00 AM
Cool eager too see them

leigh
11-06-2002, 07:12 AM
DAMMNIT!! I totally forgot to bring them today :cry:
I WILL BRING THEM IN TOMORROW...
....too.....much.....stress...... :surprised

Dave Hackett
11-07-2002, 11:45 PM
Is there anybody who can do a PS based tutorial on painting a skin? That would help all us greenhorns tremendously. I could possibly put together something on poly UV layout in Maya. That is if I had somewhere to put it. I don't have a webpage. Yet.
Dave

leigh
11-08-2002, 11:32 AM
And finally...

Here are some very low res versions of the colour, spec, gloss and bump maps that I've made so far for my orc:

http://leigh.cgcommunity.com/images/Orc_06.jpg

http://leigh.cgcommunity.com/images/orc_colour.jpg

http://leigh.cgcommunity.com/images/orc_spec.jpg

http://leigh.cgcommunity.com/images/orc_bump.jpg

http://leigh.cgcommunity.com/images/orc_gloss.jpg

dark_lotus
11-08-2002, 11:51 AM
Leigh needs another holiday :D


and damn girl, your obsessed with body piercing.

CGTalk Moderation
01-13-2006, 09:01 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.