View Full Version : pls help me get a photreal car (audi a3) render
angad_jot 08-03-2005, 05:34 AM hi all.....i made this car in 3ds max and rendered in final render.....rendering time per image was 1hr 30 min.....can u suggest me how shall i make it photreal....i have used hdri (campus probe)too.....two of these renders dont have the seats and wipers(they were the previous versions.....
http://i12.photobucket.com/albums/a208/angad/audia3side1.jpg
http://i12.photobucket.com/albums/a208/angad/audia3back.jpg
http://i12.photobucket.com/albums/a208/angad/audia3.jpg
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charles-magne
08-03-2005, 07:59 AM
hey, nice ones ! great job :thumbsup:
In my opinion, you need to pay some attention to the tires, and the red lights at the back (don't know the english name for that).
Maybe add some bump for the tires, likes some tiny scratches for example, and a specular map so the tire don't have the same illumination everywhere... it's too regular. Evene a new tire don't look as new :)
For the back lights, it is quite the same problem: it seems too flat...
These are just suggestions to improve some tiny details, maybe someone more expert than I am will be better help.
superhooman
08-04-2005, 12:04 AM
In addition to what charles_magne said, I also recommend decreasing the amount of reflectivity on the car - it is too reflective. Also use fresnel reflections.
elemoum
08-04-2005, 06:58 AM
Photorealistic? You are far away from it. You should work on everything...sorry mate. The mesh is not very accurate. Some edges are to round. Some unsmoothed areas...not good. The Shadows are bad and the shaders/materials/Textures needs work too. You should start small. First learn to walk before you would run. Nobody starts with photorealistic renders ;)
But you are on the right way.
dosealas
08-06-2005, 01:55 AM
i agree with milkman, adding fresnel reflections will add graidient to your reflected areas, giving a richer blend of colour. try it. your render will improve %40 at the click!
angad_jot
08-06-2005, 06:39 PM
thanx everyone......i ll try to work on all the aspects you ppl told me.......and element you r right i should first learn to walk......but its been two years i have been working on a 3d application(3ds max)..... am i too slow on the learning process???:shrug: or i am on the right track????:D
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