PDA

View Full Version : Avatar Image: My obsession with Tea


gmask
10-30-2002, 01:04 AM
I can barely tell those are bubles.. I like the cup but I thought it wa smor eof a cup of creamy coffee rather then tea..maybe it's chai?

erilaz
10-30-2002, 01:08 AM
This was a quick mock-up I did to play with the new features in the 3dsMax 5 demo. I'm not planning to update it, I just wanted to know what people thought.

Do you like the tiny bubbles?:D

Joril
10-30-2002, 02:14 AM
My tea is a little more transparant. :surprised
The bubbles realy are tiny.
I think the edge of the scaucer should be rounder/softer and the handle(ear?) of the cup should be bigger and rounder too (I'm not sure you used a real cup for reference but It'd look better that way, after all, it's you who creates the CG not the cup manufacturer :D).

erilaz
10-30-2002, 03:04 AM
I modelled to the pixel from the cup of tea sitting on my desk!:D
Apart from lacking a decent meniscous (is that how you spell it?), even the bubbles were in my cup like that!

You're right though Joril, it's a bad cup. Hurts my finger. I will resort to using my Tigger mug again. And the saucer is a bit rushed, yes. Thanks!:D

truk77
10-30-2002, 12:24 PM
Did you model it with polys or NURBs?

Lucidium
10-30-2002, 12:26 PM
Looks cool, (kinda makes me want 3dsm5 now).

But...
What are those little green things on the ground next to the cup? :shrug:

truk77
10-30-2002, 12:33 PM
Radioactive sugar! :thumbsup:

I mean you gotta add _something_ to tea to give it flavor... ;)

Lucidium
10-30-2002, 12:36 PM
Ahh, of course. Sorry, wasn't thinking properly there for a second.
:rolleyes:


(Flavour? Depends what kinda tea it is :) )

Joril
10-30-2002, 12:43 PM
Originally posted by truk77
Did you model it with polys or NURBs?
When you ask someting like that, what exactly do you mean?
Polys as in "no smooth whatsoever"?
NURBS as in "drawing splines" or "meshsmooth-nurbs"?
You shouldn't make things so vague like that.
Lemmy guess, you're a Maya user?

The most -sane- way of doing something like this in MAX is to build a "low-polygon" model and then put a "meshsmooth modifier(which can be set on nurbs settings)" on it.

truk77
10-30-2002, 12:46 PM
Actually, I'm a Wings user, so I'm pretty naive about anything that's not Sub-D :)

danylyon
10-30-2002, 01:33 PM
It kinda looks like.. mhm.. piss..

sorry couldn't resist.. maybe add a tea bag?

What about rendering this with HDRI.. HDRI can give such a great domestic effect.

loganx3d
10-30-2002, 03:49 PM
Originally posted by danylyon
It kinda looks like.. mhm.. piss..
If yours truly looks like that, I would waste no time seeing a doctor about that.

It's so hard to get the transparency of a volume of liquid, since the surfaces will be lighter (the light doesn't have to travel as far through the medium), yet the refraction will skew the reflections on the inner surface of the holding object.

Looks very nice. :)

erilaz
10-30-2002, 08:00 PM
Wow, hey thanks everyone! I didn't expect so many responses overnight!:D

If the tea colour looks slightly wrong, you'll have to forgive me. I'm partially colour-blind, so it makes it difficult to get it right!

And it's polys truk77.:) I was mainly testing the new editpoly tools and light tracer.

Oh yeah, and the green things? No idea. Radioactive sugar is as good a guess as any. I think I was going for crumbs!

Mamimi
10-30-2002, 08:11 PM
It looks alright....but the tea looks AWFULLY thick! Is that soup??

Renzsu
10-30-2002, 08:59 PM
Hi, you may want to up the sampling, because the cup now has those nice big blotches on it...

Joel Hooks
10-31-2002, 12:14 AM
Originally posted by Joril
When you ask someting like that, what exactly do you mean?
Polys as in "no smooth whatsoever"?
NURBS as in "drawing splines" or "meshsmooth-nurbs"?


NURBs are Non-Rational Uniform B-Splines. It can really only mean one thing. Polys, or Polygons would be self explainatory I think.

CGTalk Moderation
01-13-2006, 08:01 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.