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kiddaz
08-02-2005, 02:20 AM
hi everybodym i decided to make some technique, but not car. So it would be a helliopter :)So after few days of working i make a new thread with some wip renders, cc would be nice from your side :)
some perspective renders:
http://img297.imageshack.us/img297/9683/wip28wh.th.jpg (http://img297.imageshack.us/my.php?image=wip28wh.jpg)http://img297.imageshack.us/img297/8892/wip37pc.th.jpg (http://img297.imageshack.us/my.php?image=wip37pc.jpg)
made a render where you can see how many different parts is in this model:
http://img297.imageshack.us/img297/1047/wip42xv.th.jpg (http://img297.imageshack.us/my.php?image=wip42xv.jpg)
and smoothed version of wire from viewport:
http://img297.imageshack.us/img297/2847/wip18gz.th.jpg (http://img297.imageshack.us/my.php?image=wip18gz.jpg)

LouisCho
08-02-2005, 06:12 PM
Great model, I am curious to know witch software you use.

Where have you take yours blueprints? They seems not to fit with the bell helicoptere specs. http://www.bellhelicopter.textron.com/en/aircraft/commercial/pdf/427VFRProdSpec2005jan.pdf

The front silouette (in the left view) is much more fluid (no change of angle / curve). The jonction of the tail and the body need to be sharper and convexe.

Finnaly i think that your top window have not the good shape.

good luck

kiddaz
08-02-2005, 08:46 PM
heh, thanks for the post. I use 3ds max 7. I got those blueprints in one of our home country page about cg. Yes i know that top of model is not modeled exactly like it is in real bell 427 but i got some ref pictures of bell 427 and i saw that in some of them that top thing is similar to mine blueprint and model, so i will leave it how it is now :). Thank you for pdf file of bell, i will use that when i will work on interior :)

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08-02-2005, 08:46 PM
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