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TheDevil[DK]
02-21-2002, 01:12 AM
Hi I've just created this dude, and I'll use him for some animation with 3dsmax's standart bones this time...what do you think of him???

http://www.3d-designer.dk/temp/char_for_animation.jpg

only 744 faces unsmoothed.
http://www.3d-designer.dk/temp/char_for_animation_wire.jpg

www.3d-designer.dk/temp/char_for_animation.avi (http://www.3d-designer.dk/temp/char_for_animation.avi)

Later I will model some hair for him...and do some morph-targets :P

so give me some feedback on this dude, tell me whats god and bad about him....ore he will come after you :D



----
[EDIT:]
the navel sucks..I know

AJ
02-21-2002, 03:30 AM
Nice little guy!

All looks cool... only little thing that sticks out is the crease around the naval. Looks a little odd given the nice smoothness of the rest of him.

The arms look a slightly too long... but then it's a character!

:D

TheDevil[DK]
02-21-2002, 06:00 AM
hhehe...thanks..chech-out his morph targets....

http://www.3d-designer.dk/temp/char_for_animation_morph_targets_v1.jpg

does they kick ass ???

goodson_cd
02-21-2002, 07:41 AM
I love the morphs, I plan on setting some up for my sniper and do a little animation of him taking a shot and getting that shit eating grin after the recoil.

nice work keep us posted.

TheDevil[DK]
02-21-2002, 08:00 AM
A little more:

http://www.3d-designer.dk/temp/char_for_animation2.jpg

http://www.3d-designer.dk/temp/char_for_animation_bone.jpg

jiggy
02-21-2002, 08:39 PM
I'm not fat, just big boned!

nice bones.

Daxx
02-22-2002, 01:03 AM
Nice Characther Look Out The Shoulder!!

h4d35
02-22-2002, 01:55 AM
Nice!

Needs a little work in the "genital" area though :)

I would lift everything above the navel slightly and give him hips.

But nice anyway :)

/Hannes

TheDevil[DK]
02-22-2002, 04:07 AM
More stuff :p

http://www.3d-designer.dk/temp/char_for_animation3.jpg

http://www.3d-designer.dk/temp/char_for_animation4.jpg

http://www.3d-designer.dk/temp/char_for_animation5.jpg

TheDevil[DK]
02-22-2002, 05:38 AM
...uhh...and this one:

http://www.3d-designer.dk/temp/char_for_animation6.jpg

give me some comments :p :D ;) :) :cool: :eek:

TBKoen
02-22-2002, 03:23 PM
Nice expressions.

TheDevil[DK]
02-23-2002, 04:26 PM
Hi again...I have tweaked his folds / envelopes... so what u think??



http://www.3d-designer.dk/temp/char_for_animation7.jpg
http://www.3d-designer.dk/temp/char_for_animation8.jpg
http://www.3d-designer.dk/temp/char_for_animation9.jpg
http://www.3d-designer.dk/temp/char_for_animation10.jpg
http://www.3d-designer.dk/temp/char_for_animation11.jpg
http://www.3d-designer.dk/temp/char_for_animation12.jpg
http://www.3d-designer.dk/temp/char_for_animation13.jpg
http://www.3d-designer.dk/temp/char_for_animation14.jpg

jiggy
02-23-2002, 11:10 PM
Do we really need a 360 of some naked guy!?

LOL, I like the poses. Just work more on the folds, modifying the wireframe would help. Remember to model with the feel of underlying muscles.


and put some clothes on that guy!

Raul-Reznek
02-24-2002, 01:16 AM
Nice, looks like the dude from the tuts in max.

JacquesD
02-24-2002, 01:42 AM
Ok I got it, the worse you post the more you get replies.:D :D :D

TheDevil[DK]
02-24-2002, 01:46 AM
haha....its age's ago since I did a 3dsmax tut...except for the Character studio...

can you give me a direct link to him??

if it is in the 3dsmax healpfiles...then just Rightclick and properties...copy the link...


-----

I'm working on an animation with him...but I have some problems with the IK/FK switch on the arm....any tips???

TheDevil[DK]
02-24-2002, 08:47 PM
Here is his NEW SHORTS....

http://www.3d-designer.dk/temp/char_for_animation16.jpg

And someone ask'd for close-up..

http://www.3d-designer.dk/temp/char_for_animation17.jpg


Damm'et mann...tell me what you think :D

BASSit
02-24-2002, 08:58 PM
Thats a cute little boy ;) What package are you using ?
IŽve also a little prob and hope you can help me: I see those morph-targets and was wondering how you attach the head to the body-mesh ?! I mean for the body you are using a sceleton and it seems that there is also a bone through his head, but how is the morpher attached to the body ?!? I really wanna know that !!!

TheDevil[DK]
02-24-2002, 09:08 PM
Well...I've created a comlicated setup for this dude...using 3dsmax...

Here is my stack(add'ed from bottom up):


meshsmooth
skin
Edit mesh
Morph
uvw mapping
Poly

-----

Poly:
-here is the head

uvw mapping:
- uvw map...u know

Morph:
-morph...all head morph targets

Edit mesh:
attach the body and weld the body and head toghter

skin:
(assign the mesh to bones / skeleton)

-meshsmooth / tesselation



....and it have also some other features...like i can edit the head and all other morphtargets will be edited to :p

BASSit
02-24-2002, 11:00 PM
That really sounds complicated . . . and the morph-targets still work after adding the body ?! I think iŽll have to try that ;)

Thanks for answering.

And keep that little fella alive :D

TheDevil[DK]
02-24-2002, 11:04 PM
hehe...I'm animation a comlex animation now 10-20 seconds..

in a swimming bath

AnimaLMotheR
02-25-2002, 02:44 AM
Finally he has some clothes on. :D

Looks good Devil. :)

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