jasonkay
07-28-2005, 02:31 PM
Hi to all ...
this is my first serious work in 3d but it's really hard.
I bought an iguana model, so I make the texture (special thanks to ekho for his support) and now I'm trying to rig it.
I'm using motionbuilder bone hierarchy (I wanna animate with this sw) ... so I applied the vertexweight but when I test the motion of a bone (in c4d) all the part of the iguana are in movement.
My question is:
it's right the bone hierarchy?
it's right the pose of the iguana for rigging?
thanks a lot and sorry for my bad english
jk
http://www.frameart.it/images/iguana.jpg
this is my first serious work in 3d but it's really hard.
I bought an iguana model, so I make the texture (special thanks to ekho for his support) and now I'm trying to rig it.
I'm using motionbuilder bone hierarchy (I wanna animate with this sw) ... so I applied the vertexweight but when I test the motion of a bone (in c4d) all the part of the iguana are in movement.
My question is:
it's right the bone hierarchy?
it's right the pose of the iguana for rigging?
thanks a lot and sorry for my bad english
jk
http://www.frameart.it/images/iguana.jpg
