pcipei
07-26-2005, 07:28 AM
Hi everyone, I am new to CGtalk. I found the site last year and insteadly fail, in love with her. I am in Architecture practise and now into 3D model with 3DMAX.
The problem with the modelling is that I started with AutoCAD and later I exported it into MAX for lighting and rendering. as you can noticed, on the left, some part of the wall surface is inside out, or even gone. to use the normal and unify -> face is time consuming, any suggestion for faster solution.
I used Mental Light in this case to render and I found that the Glass is not transparent even though in Material Editor I set the opacity to 50. when I used scanline rendering, it is normal. anyone out there can help me to improve the modeling and lighting?
Thanks for viewing.
:lightbulb
The problem with the modelling is that I started with AutoCAD and later I exported it into MAX for lighting and rendering. as you can noticed, on the left, some part of the wall surface is inside out, or even gone. to use the normal and unify -> face is time consuming, any suggestion for faster solution.
I used Mental Light in this case to render and I found that the Glass is not transparent even though in Material Editor I set the opacity to 50. when I used scanline rendering, it is normal. anyone out there can help me to improve the modeling and lighting?
Thanks for viewing.
:lightbulb
