lup
07-25-2005, 02:55 PM
hi
i know this is really simple question.
I m making architectural render. I have my building's exterior wall i want to map. What i do is make an UV and then export it in PS to make my texture and then bring it back to LW. When i export my uv (front proj in z direction) in eps and i open it in PS (even when i want to see it in LW 's uv window) the dimensions are "squeezed" : my dimensions should be something like 21 x 46 meters and it is squeezed in the V direction (like it s 35 meters instead of 46). I don't why... :banghead:
And i don't know if i m very clear. That must be obvious but i don t use uv map so often.:hmm:
Thanks
lup
i know this is really simple question.
I m making architectural render. I have my building's exterior wall i want to map. What i do is make an UV and then export it in PS to make my texture and then bring it back to LW. When i export my uv (front proj in z direction) in eps and i open it in PS (even when i want to see it in LW 's uv window) the dimensions are "squeezed" : my dimensions should be something like 21 x 46 meters and it is squeezed in the V direction (like it s 35 meters instead of 46). I don't why... :banghead:
And i don't know if i m very clear. That must be obvious but i don t use uv map so often.:hmm:
Thanks
lup
