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View Full Version : How do you increase lipsynching efficiency?


Tabby
07-25-2005, 06:44 AM
Hi guys, mainly i just lipsync a character in lightwave by adjusting endomorph keys in graph editor. But i'm wondering if there's a more streamlined way to do this? does it have to be graph editor?

kennez
07-25-2005, 07:58 AM
To speed up lip sync no end, I'd take a look at Mimic2 for Lightwave by DAZ http://www.daz3d.com.

I know it's not what you are asking for, but it is an extremely quick way of doing lipsync, as it analyzes the sound file (and also a text file of the dialogue), and produces a very good first guess at the sync. All that you need to do is then clean up the animation that the plugin gives you.

Mimic also puts in expressions, such as blinking, nodding, etc.

skritter
07-25-2005, 12:18 PM
If you want a serious endomorph Lip Sync software you can't go past TAFA (http://ta-animation.com/FA/) (Timothy Albee Facial Animation) software.
You can read about it here (http://www.hdri3d.com/xtra/index.htm) and at Newtek here (http://www.newtek.com/lightwave/profiles/TimothyAlbee/index.php)
Designed by an Artist (Timothy Albee) for Artists. Oh ,and with the programming brilliance of Mac Reiter :thumbsup::thumbsup::thumbsup::thumbsup::thumbsup:

pooby
07-25-2005, 02:05 PM
You can link the morph channels to sliders, which means that you don't have to keep opening the morphmixer panel.

Plus, if you shift keys in the scene, it works. Usually it ignores morph mixer's keys, annoyingly.

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