mixermanic
07-24-2005, 03:19 AM
Can anyone help me with this?
I want to put a shot together of a camera sweeping along a ship at sea with everything textured except the ship which is wireframe, but as the camera sweeps along the hull, the ship becomes textured just ahead of the camera.
The way I hav considered doing this - but before I render it all I would like some idea if it is going to work :) - is to rende the full sequence with everything textured, and then render the same sequence with everything textured except the ship, then composite the sequences together in RedGL.
Is this the most efficient way of doing it?
If this works, I might detail the sequence more, with shots of the sails being textured after the hull etc etc.
Thanks,
Martin
I want to put a shot together of a camera sweeping along a ship at sea with everything textured except the ship which is wireframe, but as the camera sweeps along the hull, the ship becomes textured just ahead of the camera.
The way I hav considered doing this - but before I render it all I would like some idea if it is going to work :) - is to rende the full sequence with everything textured, and then render the same sequence with everything textured except the ship, then composite the sequences together in RedGL.
Is this the most efficient way of doing it?
If this works, I might detail the sequence more, with shots of the sails being textured after the hull etc etc.
Thanks,
Martin
