LemonNado
12-09-2006, 02:46 AM
It's per poly. It snaps to the poly's you select. I'm not that fit in C4D yet, but in XSI I can mark that dense area, lift a new mesh of that, simplify it with polygon reduction (works great with simple quad meshes) and then use that for the clone effect... Something along that line.
I liked it actually with the change in density. But the tool has pretty much unlimited adjustments. Also what scale belongs. Take a look on site. The wild thing is the mode in which the additions remain procedural and are changing along with other deformations... Pretty amazing when you shrink/grow sections and everything 'pulses' with it. Great tool.
And yes, that fishy pic will be revisited. I will make a propper composition with plants around it. Not an aquarium... more something surreal... I'll post it when done. I like that theme to.
Maybe a cool little animation with the fishy swiming around.... But firs the still.
Glad you like it!
Rainer
I liked it actually with the change in density. But the tool has pretty much unlimited adjustments. Also what scale belongs. Take a look on site. The wild thing is the mode in which the additions remain procedural and are changing along with other deformations... Pretty amazing when you shrink/grow sections and everything 'pulses' with it. Great tool.
And yes, that fishy pic will be revisited. I will make a propper composition with plants around it. Not an aquarium... more something surreal... I'll post it when done. I like that theme to.
Maybe a cool little animation with the fishy swiming around.... But firs the still.
Glad you like it!
Rainer
