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R-Tillery
07-22-2005, 09:49 PM
Here my new Game model Im working on, hes not for any thing in particular just for practice, My next task is to give him gear and weapons.
http://img204.imageshack.us/img204/3453/bhfront0zd.jpg

http://img204.imageshack.us/img204/2595/bhside0te.jpg

http://img204.imageshack.us/img204/1576/bhgrid3fd.jpg
Thanks To Danny and his awesome Grid shader.

http://img204.imageshack.us/img204/8985/bhheadfront1mb.jpg

http://img204.imageshack.us/img204/2315/bhheadside3nm.jpg

R-Tillery
07-22-2005, 09:52 PM
http://img204.imageshack.us/img204/1903/gearfront4lv.jpg

http://img204.imageshack.us/img204/2843/gearside9ln.jpg

http://img204.imageshack.us/img204/8082/gunside3yk.jpg

http://img204.imageshack.us/img204/3329/pc4gj.jpg

Comments are welcome, this is my Second attempt at a Game model. So every thing helps : )

florian
07-22-2005, 10:06 PM
Looks good so far. But there seems something strange with the proportions.
The legs are a bit short, while his torso is very wide. Maybe the torso is ok, but the arms are short too :shrug: I dont know.

R-Tillery
07-23-2005, 12:24 AM
http://www.geocities.com/bloodhammer@sbcglobal.net/fixed.jpgIt did look a little funny and I fixed the coat up and it looks brtter.

florian
07-23-2005, 04:12 AM
I did a quick photoshop test. Hope you dont mind. I think the arms have to be longer. The torso is also a little bit thinner. What do you think?
http://img293.imageshack.us/img293/7152/davincivitruvianmankopie4zj.jpg[/URL]

Your face topologie looks good when its shaded. The shape itself is fine too, but I think you will run into problems, when you try to animate him.
Here's a example of a mesh with nice edgeloops
http://www.bunk.cistron.nl/plaatjes/buildup.gif
Or check this thread. It has tons of usefull informations
http://forums.cgsociety.org/showthread.php?t=38469&page=1&pp=15

cheers
flo :)

rob-beddall
07-23-2005, 04:22 AM
hey!!

i'm getting all red X's on your original posts.

cheers!!

R-Tillery
07-23-2005, 06:38 AM
I Fixed the Head
http://www.geocities.com/bloodhammer@sbcglobal.net/NewHead1.jpg
Now Wire frame
http://www.geocities.com/bloodhammer@sbcglobal.net/NewHead2.jpg

I feel if I lengthen the arms he will look like a monkey, I want him to look like he is wearing a coat or a uniform, maybe when I add the texture to him it will look better. at this point Im not wanting to animate his face, that will be my next model, I just want to get thro this one first:wip: :D

tims3d
07-23-2005, 11:13 AM
Looks like you are learning from the gnomon DVD? model looks good so far, keep up the good work.

R-Tillery
07-23-2005, 04:30 PM
Looks like you are learning from the gnomon DVD? model looks good so far, keep up the good work.

Hey Thanks,Yeah Mayan Kicks A$$ on the DVD, the cool thing about it is I can keep going back to it when I forget how to do something:twisted:

R-Tillery
07-28-2005, 10:13 PM
Getting ready to start on the uniform and pading.

ArYeS
07-29-2005, 02:00 AM
Hair is way to bright, make some difference between hairs, not all same yellow color.
Make a spec map for better skin

R-Tillery
07-29-2005, 03:37 AM
No one likes myBilly Idol look Im going for,, LoL,, thought id try to go for a little charcater look for him.:shrug: :D

R-Tillery
08-06-2005, 09:52 AM
I should be done with him soon just want to add a weapon and helmet.

http://img214.imageshack.us/img214/6883/frontshot4qw.jpg
http://img214.imageshack.us/img214/5672/sidehead0tv.jpg
http://img214.imageshack.us/img214/7985/fullbodyfront2zs.jpg
http://img214.imageshack.us/img214/1935/sideshot8ud.jpg

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