beatloafer
07-22-2005, 08:17 PM
This might be a stupid question, but I have two skeletons, a bound skeleton and a control skeleton. The bound skeleton cannot have any joint orient values but i would like to keep the joint orient values on the control skeleton. If I just connect them directly, the rotations wont match. :banghead:
Does anyone know of a way to offset the joint orient somewhere in the connection between the two skeletons?
Does anyone know of a way to offset the joint orient somewhere in the connection between the two skeletons?
