PDA

View Full Version : particle follow path


eudemonie
10-27-2002, 08:18 PM
hi

perhaps anyone can help me.

is it possible to import a shape ( ai file for example) or build up a shape in combustion itself and than a particle emitter (point) should follow this path over time?

thx
eudemonie

Fede
10-28-2002, 01:36 PM
Hi

It is possible to import an ai shape in C* but you will have to trace that shape with the emitter's motion path as you will not be able to assign the imported shape as a motion path.

I hope that is what you were looking for.

eudemonie
10-28-2002, 03:49 PM
hi fede

thanks for reply!

its a little help, but i was searching for a function like follow path in 3dsmax.

i've read throuh the help, but i think its not possible ...

thx
eudemonie

CGTalk Moderation
01-13-2006, 09:01 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.