JuddWack
07-19-2005, 04:48 AM
Hey guys, I'm having a little problem here. I want to put a lable on something but its not a nice square label so I can't just designate it it's own material.
I have laid down the UV's that the texture will go on, but there are plenty of polys that occupy the same material won't need UV mapping. It's just a basic Blinn.
So I guess the question is how can I get my label to be placed ontop of a blinn with the alpha channel seperating the two?
I have laid down the UV's that the texture will go on, but there are plenty of polys that occupy the same material won't need UV mapping. It's just a basic Blinn.
So I guess the question is how can I get my label to be placed ontop of a blinn with the alpha channel seperating the two?
