AkaKico
07-18-2005, 08:47 PM
Hey all,
I have a scene where I have a physical sky sphere going waaay off into the distance, and I have for simplicities sake, a very very large "Landscape" object. Once it gets scaled to a certain size, it get's cut off. When rendered you can see it as a whole as it should be, but in the viewport it's limited in how far you can see. I've had this issue come up every once in a while ever since I started with c4d, but I've always just worked around it before.
Is there a way to view very large objects in realtime?
Thanks!
Chris
I have a scene where I have a physical sky sphere going waaay off into the distance, and I have for simplicities sake, a very very large "Landscape" object. Once it gets scaled to a certain size, it get's cut off. When rendered you can see it as a whole as it should be, but in the viewport it's limited in how far you can see. I've had this issue come up every once in a while ever since I started with c4d, but I've always just worked around it before.
Is there a way to view very large objects in realtime?
Thanks!
Chris
