View Full Version : particleSamplerInfo -> particleShape ??
DangerAhead 07-18-2005, 08:33 PM I have a particleShape.
I have a particleSamplerInfo node.
How do I connect them so the particleSamplerInfo node reads the PP attributes of a specific particle shape?
What is the MEL for connecting them together?
I know how to USE the node, but not how to connect it to the particleShape
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ThE MaStEr Of DyNaMiX
07-18-2005, 09:56 PM
I have a particleShape.
I have a particleSamplerInfo node.
How do I connect them so the particleSamplerInfo node reads the PP attributes of a specific particle shape?
What is the MEL for connecting them together?
I know how to USE the node, but not how to connect it to the particleShapehi, you can connect the particleSamplerInfo node by simply going to the color, or transparency or what so ever and map them with particleSamplerInfo node, exactly as if you are gonna use textures for color let's say, i dunno alot abt mel.
hope it helps.
Bonedaddy
07-18-2005, 11:08 PM
You don't need to connect them using any sort of connection editor or mel commands. The particleSamplerInfo node, when used in a shading network, automatically takes the particle info from the particle object it is assigned to.
Nifty, huh?
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