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SpikeWorx
07-17-2005, 09:33 PM
Does anyone have a nice solution for local and world hand switching?
I want a blending between a local hand goal that is parented to the hips and a world hand where the hand is a direct child of the world.
Iīve tried the Dynamic Parent expression, but it seems to be useless for that because of its limitations (no parent in place and parented objects canīt be moved in its local space after parenting).
Iīm curious if the Relativeto Expression that has been used in the Monte01 Rig could be used in a way that the local and world switch happens without the positional offset.

We need better dynamic parenting @pmG, please :)

DMack
07-18-2005, 07:16 AM
Can't help myself - I second that for better Dynamic Parenting - We need 'Dynamic Parent In Place'!

JoeCosman
07-18-2005, 06:41 PM
here is some pseudo-code to get you thinking (no guarantees)
ik2d(hand,hiphandnull)
Keyfrader(hand,arm,shoulder)
IK2d(hand,globalHandNull)

SpikeWorx
07-19-2005, 12:37 AM
Thanks Joe :) Your hint was well.
A second goal is needed *click* thatīs hardparented to the hips in combination with the MW_Dynamic_MoveTo and MW_Dynamic_Align expressions seems to work.

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