JetStrike
07-17-2005, 05:29 AM
Ok... I am currently modeling a car using some blueprints that I found. I am using a setup in which I arrange 4 planes with the blueprint textures on them. I am having a problem with the image quality of the textures. The images on the planes are such that they are very hard to work with. I am not sure if max reduces the quality of the images or textures in the viewport, but I am wondering if there is a way to overcome this issue. If you know of anything I can do, please let me know. Any help will be greaty appreciated. Thanks.
I also took a screenshot of my setup if it will help anyone.
http://tinypic.com/8yvptu.jpg
Also here is a comparison of the jpeg and a screenshot of what it looks like in the viewport. (note: these images are not the same size as the original blueprint)
http://tinypic.com/8yvrtl.jpg
http://tinypic.com/8yvs7l.jpg
I also took a screenshot of my setup if it will help anyone.
http://tinypic.com/8yvptu.jpg
Also here is a comparison of the jpeg and a screenshot of what it looks like in the viewport. (note: these images are not the same size as the original blueprint)
http://tinypic.com/8yvrtl.jpg
http://tinypic.com/8yvs7l.jpg
