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Rebeccak
07-22-2005, 07:00 PM
PixelFloss, :)

I know that the method which I described can be confusing, so I took the liberty of using your image as an example to:

1. Explain the difference between ADDITIVE and SUBTRACTIVE digital painting techniques.
2. Demonstrate how one can use BOTH ADDITIVE and SUBTRACTIVE digital painting techniques to create a VALUE STUDY painting (of a skull).


http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_III_Shading_SKULL/SUB-ADD-METHOD_1.jpg

Rebeccak
07-22-2005, 07:01 PM
Continued from Above

http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_III_Shading_SKULL/SUB-ADD-METHOD_2.jpg

(Oops! The bottom bit should say, "Painting is an ADDITIVE PROCESS")

Rebeccak
07-22-2005, 07:01 PM
Continued from Above

http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_III_Shading_SKULL/SUB-ADD-METHOD_3.jpg

I hope this goes a long way towards explaining how both ADDITIVE and SUBTRACTIVE techniques may be used in combination to achieve the results you want. :)

This isn't a finished piece, but basically the method is the same until you finish ~ go back and forth between ADDITIVE and SUBTRACTIVE painting methods until you are happy with the results. Remember that if you ever want to completely darken or completely lighten the WHOLE image, you can either create a new layer and fill it with a low opacity Black or White Value, or just take the whole image and adjust the Brightness / Contrast. Play around with different settings and see which tools you like.

Digital painting is tricky and takes time to get used to. Let me know if you have any questions, I'm happy to try and answer them. :)

~Rebeccak

BeckyWC
07-22-2005, 07:39 PM
Rebecca,


Is this similar to the way you described how to do transparent washes?

CBee
07-22-2005, 07:47 PM
You could also try deleting files in your temporary internet files folder and recycle bin. Sometimes programs exibit strange and unpredictable behavior when they are pushing memory limits.

If your using XP
Go to the Start Menu > My Computer > Right-Click on Hard Drive C: > Properties > Disk Cleanup

And if that doesn't work... :)

You can defragment your hard drive which is under the tools tab above the Disk Cleanup button.

And after that...

You chant, burn incense and use an indian spirit guide to purge the code gremlin from your computer... or you call a guy who wears a pocket protector 24/7.:D

Rebeccak
07-22-2005, 07:56 PM
BeckyWC,

Yep, pretty much :). I think I may have confused people when I used the term "transparent wash". Really that's a traditional painting term, but it absolutely is the same principle. All I mean by a "transparent wash" is a Photoshop LAYER whose Opacity setting is below 100% that is Filled with some Color. The Layer may be either:

1. Filled Completely with Color (Select All > Fill)
2. Filled Partially with Color (Using the Selection Tool and then Filling with color, or Painting on the Layer with the Brush).

CBee,

Thanks for the tips! I will definitely try that ~ hopefully it will work, and I'll be out of the Dark Ages once more! :)

Well, depending on how things go, I may be offline til Monday. I will, however, be looking at posts (and simultaneously pathetically plinking rocks at my computer, going, "Why, why, why, why!") and, if I can, posting reviews or mini-tutorials based on peoples' individual posts over the weekend. Happy Friday all :)

~Rebeccak

Spin99
07-22-2005, 07:59 PM
@Squibs
Umm.. 578.. no 9, 579! yeh!
And happy birthday to him :)
If you watched Disney's Bambi you'd know she goes "Moo", not?
lol

Dear Becca :p

Here's my skull shading study.
I spent a lot of time drawing old Shakes when I was at varsity.
Hopefully my digitalist paintings are slowly improving.
Maybe I can get the weekend off now?

http://img337.imageshack.us/img337/4060/shakes4copy0bd.th.jpg (http://img337.imageshack.us/my.php?image=shakes4copy0bd.jpg)

Squibbit
07-22-2005, 08:13 PM
@Squibs
If you watched Disney's Bambi you'd know she goes "Moo", not?
lol


the original bambi ? yea.. was imitating a cow or sumthin ?
seen so long time ago.. can't remember well enough ..



.

El-Rodente
07-22-2005, 08:41 PM
http://img.photobucket.com/albums/v301/El-Rodente/skullrebecca.jpg

a quick one before i rush off on holiday uh.. 25 mins in opencavas i think

default-rol
07-22-2005, 09:46 PM
Heres one I did in Photoshop.

Started off doing the Zhu Zhu watercolour tutorial with his brushes, (but on a skull) - then progressively drifted into something else completely.

http://img184.imageshack.us/img184/7459/skullpsalt2207058og.jpg

PixelFloss
07-22-2005, 09:56 PM
<excellent mini tut deleted>


YES! Rebecca, this ADDITIVE/SUBTRACTIVE process makes much sense to me. I didn't think to add the layers above the original drawing. I added a single "shading" layer below the line drawing and that was causing me many problems. Also your mini tutorial answered another question that was bugging me: How to smooth out the drawing lines without affecting the rest of the shading. So, I see that the multi layered approach (different layers for additive/subtractive) has another advantage, that of great flexibility in tone manipulation without destroying the original line work.

You don't possibly know how much you helped me :) I'll go back to square 1 to try again. I hope i'll get something or two out till Sunday and then i'll bombard you with new questions. :)

Thank you!

Rebeccak
07-22-2005, 10:17 PM
A-Am I logged in? *looks around, blinking* Hallelujah, bless Firefox, boo to IE! :rolleyes:

Spin99,

I don't know what it is with your posts, but I can never see them from home. I'll take a gander on Monday ~ congratulations! :wise: You may have the weekend off.

Squibbit,

Bambi? Cows? Oh my...Did Bambi tell you to draw a desaturated skull? I think Bambi did... :)

El-Rodente,

Hey, this is a good start! But I suppose holidays rather do take precedent. Damn holidays You're forgiven... :scream:

default.rol,

WOW! What an amazing arc your work has taken ~ your first (color) skull was nice, but this is about 10x better! GREAT job!!! :thumbsup: This piece is really starting to have a real presence, it's spooky! As though it's come out o' the mists to say 'ello! REALLY amazing improvement, even over your last piece, Congratulations! :) Thank you for posting this!

I think the fact that so many people have not only contributed great work to this thread, but have also obviously WORKED HARD to improve here ~ no matter what their amount of experience ~ has GREATLY contributed to the quality of the work which we are all seeing. Thank you guys for working so hard, I can clearly see the results!

PixelFloss,

Awesome! I'm super happy this helps out. Probably my initial Photoshop tutorial should have had some screen captures of my screen as I was painting, no? ~It's hard to know what level of experience folks have with digital painting in Photoshop or other programs, but doing these tutorials helps me to learn how to teach, too. So I really appreciate your asking questions! :)

You guys are doing an AMAZING job, keep up the great work, and keep posting your results!

I now pray to the god "Firefox" :)

~Rebeccak

yulias
07-22-2005, 10:54 PM
welp, heres mine. apparently its ok to post more then one, so ill post both my pages :P mwahahah

i took it with an old camera so the pictures were pretty dark. i took them into photoshop and increased brightness and contrast +30.

http://img229.imageshack.us/img229/7036/pic000026wf.jpg (http://www.imageshack.us/)

http://img229.imageshack.us/img229/4036/pic000012rq.jpg (http://www.imageshack.us/)

such fun :D

(edit: erm, top picture, bottom left hand corner has now been declared an alien...

great work everyone btw!!)

jinnseng
07-23-2005, 12:13 AM
I liked your choice of view for your pic btw, and I think you did a great job. what brushes did you use?:D

First, thanks for the compliments. For my pieces I used mostly a conte variant. I set the opacity to 40-60%, depending on if I want to start blending or block in areas. The resat and bleed settings are what I think makes painter more enjoyable for me to use then photoshop. I set my brush to 80% bleed and 50% resat. I fiddle with the settings if I don't like what its doing for any specific reasons.
The first skull I did I used a few blenders, but on my second piece I imporoved a little bit and found I didn't need to use a blender. The last one of the weird view of the skull from underneath I actually started out experimenting with a sumi brush variant, but found I could not get the results I wanted. I switched back to the trusty conte and completed it with that.

Sulla
07-23-2005, 04:56 AM
I know a lot of people seemed to have questions on shading I thought I would post some links to drawings by great artists to see how they did it. The list is thanks Iian Neill on the Yahoo Good Art forum as seen on http://www.artrenewal.org.

(Hope this post is ok for the thread:)

Prud'hon
http://www.artrenewal.org/asp/database/image.asp?id=14247 (http://www.artrenewal.org/asp/database/image.asp?id=14247)
[et al ...]

Ingres:
http://www.artrenewal.org/asp/database/image.asp?id=14709 (http://www.artrenewal.org/asp/database/image.asp?id=14709)
[most of his gallery]

Herbert James Draper:
http://www.artrenewal.org/asp/database/image.asp?id=20991

(http://www.artrenewal.org/asp/database/image.asp?id=20991)J.W. Waterhouse:
http://www.artrenewal.org/asp/database/image.asp?id=12234 (http://www.artrenewal.org/asp/database/image.asp?id=12234)
http://www.artrenewal.org/asp/database/image.asp?id=18812 (http://www.artrenewal.org/asp/database/image.asp?id=18812)
http://www.artrenewal.org/asp/database/image.asp?id=835 (http://www.artrenewal.org/asp/database/image.asp?id=835)

G.F. Watts:
http://www.artrenewal.org/asp/database/image.asp?id=18830 (http://www.artrenewal.org/asp/database/image.asp?id=18830)
http://www.artrenewal.org/asp/database/image.asp?id=18826 (http://www.artrenewal.org/asp/database/image.asp?id=18826)
http://www.artrenewal.org/asp/database/image.asp?id=19306 (http://www.artrenewal.org/asp/database/image.asp?id=19306)

Lord Leighton:
http://www.artrenewal.org/asp/database/image.asp?id=9609 (http://www.artrenewal.org/asp/database/image.asp?id=9609)
http://www.artrenewal.org/asp/database/image.asp?id=9608 (http://www.artrenewal.org/asp/database/image.asp?id=9608)
http://www.artrenewal.org/asp/database/image.asp?id=9617 (http://www.artrenewal.org/asp/database/image.asp?id=9617)

Pietro Annigoni:
http://www.artrenewal.org/asp/database/image.asp?id=25291 (http://www.artrenewal.org/asp/database/image.asp?id=25291)
http://www.artrenewal.org/asp/database/image.asp?id=25271 (http://www.artrenewal.org/asp/database/image.asp?id=25271)
http://www.artrenewal.org/asp/database/image.asp?id=25274

(http://www.artrenewal.org/asp/database/image.asp?id=25274)Sir John Everett Millais:
http://www.artrenewal.org/asp/database/image.asp?id=11341

(http://www.artrenewal.org/asp/database/image.asp?id=11341)Jean-Francois Millet:
http://www.artrenewal.org/asp/database/image.asp?id=18288 (http://www.artrenewal.org/asp/database/image.asp?id=18288)
http://www.artrenewal.org/asp/database/image.asp?id=9783 (http://www.artrenewal.org/asp/database/image.asp?id=9783)

Alphonse Mucha:
http://www.artrenewal.org/asp/database/image.asp?id=4453 (http://www.artrenewal.org/asp/database/image.asp?id=4453)
http://www.artrenewal.org/asp/database/image.asp?id=14471 (http://www.artrenewal.org/asp/database/image.asp?id=14471)
http://www.artrenewal.org/asp/database/image.asp?id=14472

(http://www.artrenewal.org/asp/database/image.asp?id=14472)William Bouguereau:
http://www.artrenewal.org/asp/database/image.asp?id=15550 (http://www.artrenewal.org/asp/database/image.asp?id=15550)

Sir Edward J. Poynter:
http://www.artrenewal.org/asp/database/image.asp?id=15721

(http://www.artrenewal.org/asp/database/image.asp?id=15721)J.S. Sargent:
http://www.artrenewal.org/asp/database/image.asp?id=10716

(http://www.artrenewal.org/asp/database/image.asp?id=10716)Luc Oliver Merson:
http://www.artrenewal.org/asp/database/image.asp?id=4711

(http://www.artrenewal.org/asp/database/image.asp?id=4711)Alfred Stevens:
http://www.artrenewal.org/asp/database/image.asp?id=17221 (http://www.artrenewal.org/asp/database/image.asp?id=17221)

Harold Speed:
http://www.artrenewal.org/asp/database/image.asp?id=17213
(http://www.artrenewal.org/asp/database/image.asp?id=17213)http://www.artrenewal.org/asp/database/image.asp?id=17210 (http://www.artrenewal.org/asp/database/image.asp?id=17210)
http://www.artrenewal.org/asp/database/image.asp?id=17216
(http://www.artrenewal.org/asp/database/image.asp?id=17216)http://www.artrenewal.org/asp/database/image.asp?id=17218 (http://www.artrenewal.org/asp/database/image.asp?id=17218)
http://www.artrenewal.org/asp/database/image.asp?id=17214 (http://www.artrenewal.org/asp/database/image.asp?id=17214)
[etc]

George Clausen:
http://www.artrenewal.org/asp/database/image.asp?id=20973 (http://www.artrenewal.org/asp/database/image.asp?id=20973)

Degas:
http://www.artrenewal.org/asp/database/image.asp?id=18519 (http://www.artrenewal.org/asp/database/image.asp?id=18519)

InterFacer
07-23-2005, 06:03 AM
something I managed to do while in my anthropology class. I noticed that the sagital crest region is a bit flat, as well as an overly large mandible and small orbitals. Other than that, I'm ok with it.

http://interface-media.biz/art/skull.jpg

PixelFloss
07-23-2005, 07:04 AM
<lots o' links>


The links don't work. I get the message:

"We apologize, but the IP address you are using has been temporarily blocked due to excessive bandwidth usage.
The use of automated means to retrieve many images at once is not allowed. To help visitors view our site in a timely fashion, it is imperative that any software you use does not connect to ARC more than once every 15 seconds (or 4 times per minute). etc etc"

Anyway, thanks for the names Sulla. Google finds most of the galleries.

Squibbit
07-23-2005, 08:53 AM
Squibbit,
Bambi? Cows? Oh my...Did Bambi tell you to draw a desaturated skull? I think Bambi did... :)
~Rebeccak

sorry Bambi, i didn't read the rules, I just thought we was drawing skulls

well , there u go, unsaturated, ref included

http://www.saunalahti.fi/panuom/HumanSkull1a.jpg

yea i know it don't look right , but that's about the best i can do now ...¨


.

default-rol
07-23-2005, 09:26 AM
Hi RebeccaK

I think the difference between my Photoshop piece v's my Painter piece kind of reflects my level of experience with the two programs. Having said this, I have never painted an actual picture in PS until last night when I did that skull...

I'm just getting back into this artistic lark after my degree studies frowned upon it. (Andyonahill - #114, would back that up.) Your thread has been the catalyst and hopefully the start of me really enjoying the creative process again. Thank you RebeccaK, thank you...:)

Slux
07-23-2005, 10:36 AM
Hi everyone its me again with yet another update ... I have smoothed suggested areas and I have also done few touch ups here and there ... what do you think ? :)

http://draw.sluxweb.net/skull/skull-ps4.jpg

And as usual here is previous version for camparsion
http://draw.sluxweb.net/skull/skull-ps3.jpg

BTW I was browsing some old files and I found this
its kind of skulls I was drawing more then year ago
weeeeell you know ... lessons in school can be somethimes quite boring :D
http://draw.sluxweb.net/skull/skull_set.jpg

- Slux

Rebeccak
07-23-2005, 01:46 PM
yulias,

Thank you for posting! Unfortunately, for some reason I can't see your image on my browser, but I will be sure to look at it Monday, my apologies. I'm happy to see you on the forum! :)

jinnseng,

Thank you for sharing your tips! :)

Sulla,

Absolutely post any useful information ~ I checked some of these links, and they are great! Thank you for sharing them with everyone! :)

InterFacer,

Thank you for posting this! I think you are right, the proportions are off in this drawing ~ the back of the skull needs to be much much larger and more rounded ~ but I like your pen cross-hatching style, and I hope to see more work from you! :)

PixelFloss,

Most of the links were fine when I checked them, tho these are mostly large images so may take a while to load. :)

Squibbit,

Wow, I got the Squibbit to do an exercise! Cool! I would just work a bit more on increasing contrast and adding a bit more mass to the top and back of the skull. Thanks for posting this, Sir Squibb! :)

default.rol,

Wow, first PS painting? That's pretty impressive. Wow, it's really nice to hear that you've gotten back into an artistic vein ~ that's awesome!! I'm sorry to hear your studies discouraged you from producing great art, as obviously you are a very talented artist ~ but unfortunately that happens a lot ~ even in art schools, sadly...but I am thrilled that you are participating in this forum! Thank you for the compliment, and I really enjoy seeing your work! This forum/site is really motivating me, too, believe me...I just look around at all of the awesome work that abounds and am continually amazed at peoples' abilities and enthusiasm! :)

Slux,

You've done an incredible job and are to be commended for working so hard on your piece. And tho I certainly can't take credit for your high level of talent, it's great to see the steady improvement which you've made in your drawing. Thank you for continually posting! I would say that this piece is nearing its completion, and I would just ask that you make your own evaluation to decide if it is indeed a finished piece. I greatly look forward to your future participation and posts! :)

Thanks to everyone for posting their work! :)

~Rebeccak

Slux
07-23-2005, 02:10 PM
yulias,
Slux,

You've done an incredible job and are to be commended for working so hard on your piece. And tho I certainly can't take credit for your high level of talent, it's great to see the steady improvement which you've made in your drawing. Thank you for continually posting! I would say that this piece is nearing its completion, and I would just ask that you make your own evaluation to decide if it is indeed a finished piece. I greatly look forward to your future participation and posts! :)

Hi uff I guess this one is finished :) ... well at least B&W version is finished but I wanted to color it a bit so here is my try ... it was quite a quick job ... it took me like a half hour. I have used Nebeziels metod with hardlight layer ... hmm it works great I really love this metod :D. So what you think hmm ? ....

btw thanks for crits and for these lessons .. it keeps me motivated :D and I'am sure I will join in future lessons ...

http://draw.sluxweb.net/skull/skull-ps4color.jpg

- Slux

Rebeccak
07-23-2005, 02:22 PM
Slux,

Awesome! So you threw a color over top and set the Blending Mode to Hard Light? That works like a charm! It looks beautiful. Not to be toooooo picky, but I have only one minor crit, and trust me, I am not just trying to pick on you, I just think this is a great piece, which could be perfect! :) So as such, here is my last little picky thing which would be really simple to fix: I would just smooth this area:

http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_III_Shading_SKULL/Slux_SlightChange.jpg

and that's it! :)

Awesome job! :)

~Rebeccak

Slux
07-23-2005, 03:18 PM
Awesome! So you threw a color over top and set the Blending Mode to Hard Light?

yup exactly and it works like a charm indeed :)

I would just smooth this area ...

Oh I see ... hmm it used to be part of the bone but I guess its quite good lite for such a dark place :D ... I smoothed it .. it was a piece of cake

Uff I guess I will call it finished ... it was a great lesson and I have learnet a lot of new things ... (from this lesson and from Nebeziel too :)) sooo thanks ....

and here is my final

http://draw.sluxweb.net/skull/skull-ps5color.jpg

- Slux

Rebeccak
07-23-2005, 03:30 PM
Slux,

Awesomeness. And the verdict is *crowd* FINISHED! Congratulations! :)

Did you tell us something about your background before? Sorry, late nights blur my memory, so I apologize if this is redundant. Your website is cool, but I don't speak Czech :) so it would be helpful if you could mention if you are a programmer / full time artist / 3D guy.

Great job, and thanks for all the hard work you put in! I think you have been such a great example for everyone, and have made us all work harder. :)

And, just to beat a dead horse :) :

http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_III_Shading_SKULL/Slux_FinalComparison.jpg


~Rebeccak

jmBoekestein
07-23-2005, 03:44 PM
Hey slux were you going for accurate reproduction of the light in the ref? Because I think it's looking a bit flattish if that's the word, all the anatomy is there, but the lighting doesn't strike as real. no bounce light and shadow dynamics I think. Those would help add a realism to it. :)

Rebeccak
07-23-2005, 04:10 PM
Slux is going to kill us all, lol! :)

~Rebeccak

Slux
07-23-2005, 04:51 PM
Did you tell us something about your background before?

Nope I didn't. Ehmmm ok so something about me
I'am 20 years old and I'am from Czech republic. I used to draw quite often when I was really young (7-12 years) but you can imagine quality of these pictures :D .. but then I have stopped for a long time. The reason was a computer ... I used to want to be a programmer but I don't think its a such good idea now. I have been studying electrotechnic for four years and I'am finished now. So right now I have a break and I want to attend one art school here because electrotechnic wasn't really my cup of tea :hmm:.
Well and since I love technic stuff and art too so 3D was the right choice for me so I'am mainly 3D guy. But I love also webdesign and other things. I want practise 2D because I believe its important for 3D guys too.
And btw I have picked up art about 6 months ago when I have realised I don't want to be a programmer :D so there is a lot new things I have to learn but I enjoy it.

Your website is cool, but I don't speak Czech :) so it would be helpful if you could mention if you are a programmer / full time artist / 3D guy

Ahh its old site ... I should update it :argh: ... my new site is here http://xsi.sluxweb.net
but its in czech too so you won't understand it neither ... its about xsi.
I don't have any portfolio since I don't have anything to put there :D.
I will create some latter (in english too :cool: )

And I would like to apologize for my english. You know I'am 20 and I have studied english only in school ... I'am sure you have studied some foreign language too so you know how good you were in 20 :D ... (well may be better then me :argh: ) ...

- Slux

Slux
07-23-2005, 04:57 PM
Hey slux were you going for accurate reproduction of the light in the ref? Because I think it's looking a bit flattish if that's the word, all the anatomy is there, but the lighting doesn't strike as real. no bounce light and shadow dynamics I think. Those would help add a realism to it. :)

Hmmmm now when you pointed it out ... you are right :scream: and I thought its finished .. . I'am not so sure now ... well I'll let it as it is for now and I may try something tomorrow .. ehmm may be ... frankly it took me a half hour to color it and i didn't follow reference much .. guess it was a mistake :argh: .....

- Slux

yulias
07-23-2005, 06:01 PM
yulias,

Thank you for posting! Unfortunately, for some reason I can't see your image on my browser, but I will be sure to look at it Monday, my apologies. I'm happy to see you on the forum! :)




i attatched them, maybe that will fix the problem..

default-rol
07-23-2005, 10:12 PM
First, thanks for the compliments... I set the opacity to 40-60%, depending on if I want to start blending or block in areas. The resat and bleed settings are what I think makes painter more enjoyable for me to use then photoshop. I set my brush to 80% bleed and 50% resat. I fiddle with the settings if I don't like what its doing for any specific reasons.

Jinnseng -

No problem with the compliments, it was a really good piece you did. Now for the questions:

???? Resat! ???? Bleed! - what are these? What do they do? Where are they located? Will "bleed" make my work appear not so 'streaky' to look at in Corel? 3 weeks you say you have been playing with this software...:eek:

Blending - I've played with the blend tool, but I have heard rumours that there are tricks you can play with the brushes to achieve this. This also applies to Photoshop too...

Any ideas how to do this "trick" with the brushes??? (in both PS and Painter.)

any advice would be greatly recieved. Thx.

Rebeccak
07-23-2005, 10:50 PM
Slux,

Awesome, thank you for telling us about yourself! Well, I took a foreign language *it will not be mentioned since I don't speak it well* but I'm always amazed at you multi-lingual Europeans! Anyway, best of luck as you start art school, and Wow, considering that you're producing drawings like this after only *6 months*, I'm sure you will do incredibly well in school! :) As you go through your program, please feel free to post your work in the other threads on this forum, it will be exciting to see your progress! :)

yulias,

Thank you for reposting these, now I can see your attachments. :) I particularly like your second page, and I think that the shading which you've done is especially nice on this sheet. Good work, and thank you for posting these! :)

default.rol,

Yep, I would be interested in the answers, too! :)

~Rebeccak

jinnseng
07-23-2005, 10:52 PM
Jinnseng -

No problem with the compliments, it was a really good piece you did. Now for the questions:

???? Resat! ???? Bleed! - what are these? What do they do? Where are they located? Will "bleed" make my work appear not so 'streaky' to look at in Corel? 3 weeks you say you have been playing with this software...:eek:

Blending - I've played with the blend tool, but I have heard rumours that there are tricks you can play with the brushes to achieve this. This also applies to Photoshop too...

Any ideas how to do this "trick" with the brushes??? (in both PS and Painter.)

any advice would be greatly recieved. Thx.

Here's a link (http://www.ethereality.info/ethereality_website/goodies/tutorials/painter-tips_tricks.htm) from Lunatiques website that explains the resaturation/bleed settings on brushes. I don't think he would mind.

You very well can acheive blending in painter without the use of blending tools, but sometimes it's just easier to do it with them. The way I do it with brushes in both painter and photoshop is to build up opacity. But I'm really no expert on this, i'm still learning myself. You should check out the Art Techniques and Theories forum (http://forums.cgsociety.org/forumdisplay.php?f=166), there are a lot of GREAT tips in there.

default-rol
07-24-2005, 09:45 AM
Thx Jinnseng - relevant links have been bookmarked. Opening Corel now...

Now I just have to find out how do blend in PS on the art techniques and theories forum...:)
- Here goes...!

PixelFloss
07-24-2005, 10:01 AM
here's my latest skull :)

I guess Rebecca's a good teacher after all :)
I did this from scratch following rebeccas's mini tutorial.
I didn't bother much with the details because I didn't want to spend more than 2 hours on this. Also, I tried to follow the shading rules and gradually I smoothed over all the sketch lines.

http://users.koz.sch.gr/atsiozos/anatomy003-3.jpg
So, any comments are welcome :)

default-rol
07-24-2005, 10:32 AM
Pixelfloss -

This is loads better for that 3 dimensional feel. You should just go back and look at the jaw section again. Its really 2 dimensional in comparison to the rest of the head.

Great job otherwise though! Well done.

Rebeccak
07-24-2005, 11:47 AM
PixelFloss,

Good lord that's an amazing improvement! Wow, thanks for posting this ~ I don't know if I did a really bad job with the first shading tutorial or a really good job with the second, but who cares, this rocks!!!

Awesome job, I can't wait to see more work!! :)

~Rebeccak

Spin99
07-24-2005, 12:16 PM
@El-Rodente
Love the avatar :)

@Interfacer
Yes!!!
I knew we had a Parietal bone somewhere :D

@Squibbit
But he's winking! I swear I saw him wink.

@Slux
That looks nice. Hyper-Real even.

Hi again Rebecca,

Funny I was using the
Additive>Subtractive>Additive>Subtractive technique just like that.
I'm also following your other tips.

This is a re-post, hope it's not spamming.
Maybe you can see it now? It's a small file anyway.
I'd love to get your crit.
Really getting into digital illustration now.

I went not so much for hyper-real but more for a clean gouache style.
I stuck with small brushes also.
The sort of thing you see in comic book covers as you grow up?
Any improvement suggestions most appreciated, I am off on something else today though. :)

Rebeccak
07-24-2005, 12:44 PM
Spin99,

It's looking pretty good there! My suggestion would be to keep all of the SHADING Layers that you have, and, if they are all beneath a separate linework Layer, as I suspect they are, Copy Merge them and then BLUR the Merged Shading Layer. I think you ought to try to BLEND your shading more, instead of going for a half~cross hatched effect ~ cross hatching seems more effective with pencil / pen / paper, and is really not necessary in Photoshop, unless that is REALLY the effect you want, in which case you would need to take the cross~hatching a lot further.

So, the long and short of my suggestion is:
1. Blur a Copy Merged Layer of the Shading Layers, keeping the linework on top as a separate Layer.
2. Clean up the blurred Copy Merged Layer of the Shading Layers, and then go back in to add more details / Lights / Darks / Midtones.
3. Gradually remove the Linework Layer.

:)

~Good luck, and definitely post your results! :)

~Rebeccak

PixelFloss
07-24-2005, 01:23 PM
Pixelfloss -

This is loads better for that 3 dimensional feel. You should just go back and look at the jaw section again. Its really 2 dimensional in comparison to the rest of the head.

Great job otherwise though! Well done.

default.rol,
yes, yes I see what you mean. I was so excited to post it that I totally ignored the jaw :).

Rrebecca,
Well, you did good job with both tutorials, the second being complementary to the first.
Presenting the same subject (shading) from different perspectives was the most helpful.
Anyway, thanks for the comments. I hope I'll get the hang of it drawing some more eh.. skulls till tommorrow. :)

Rebeccak
07-24-2005, 01:32 PM
PixelFloss,

Thanks! Yep, it's helpful to me to know what works best, and you're absolutely right that showing 2 approaches to the same problem is helpful. I know there are certain concepts and approaches in digital / traditional drawing / painting that just will never make sense to me, so I tend to stick to what I know / can comprehend in my own way. So I'm really happy you asked your initial question, because I think it will end up helping other folks as well :). Now I know why 'teachers' beg their 'students' to participate, because it really does contribute a LOT to the dialogue that happens in a class. So any questions people have, please ask away! :)

~Rebeccak

Slux
07-24-2005, 01:56 PM
Hi everyone
Well I said it was finished but after jmBoekestein pointed out it looks quite flat I thought I will give it another try. At first I didn't really noticed it was flat because I was quite happy how it turned out but now I see it wasn't that good. Well I'am still beginner so I learn from mistakes :D. Hmm there is my try to create a little more depth. I dunno what you guys think? does it look better? ...

@Slux
That looks nice. Hyper-Real even. I'am glad you like it :) You seem to be improving too ...

http://draw.sluxweb.net/skull/skull-ps6color.jpg

And here is previous version for comparsion
http://draw.sluxweb.net/skull/skull-ps5color.jpg

- Slux

Rebeccak
07-24-2005, 02:09 PM
Slux continues to impress me :)

Good call by jmBoekestein, I guess I've been evaluating mostly on the merit of individual pictures without comparing to the originals as much as I should have... :)

Ok, folks, feel free to jump in here: I've shown here the original Reference photo (desaturated) side by side with a desaturated version of Slux's latest submission: please post your comments and crits! :)

http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_III_Shading_SKULL/Slux_FinalComparison2.jpg

I'm sure Slux will appreciate everyone's input! :)

~Rebeccak

Slux
07-24-2005, 02:17 PM
Well I see there is a lot of small details I miss in my piece .. but it would took probably quite long to create it and I'am not even sure how would I do it .. may be with some special brushes with different patterns .. who knows :) ...

- Slux

Rebeccak
07-24-2005, 02:43 PM
Slux,

You might want to try this:

Create a Layer above your Original Layer (I always Name Layers to keep them straight) and call it "textures" or something you can easily identify.

Use a textured brush such as the one in the example (really, you can use any brush, I would just experiment and play with different brushes to see what you like best) and create your own textures on the "textures" Layer.

Set the Layer's Blending Mode to something you like ~ Hard Light, Screen, Overlay ~ these always come up with interesting results, but it all depends on what you've got on your Layers ~ *hint* Shift + = toggles through the Blending Modes. :)

http://i8.photobucket.com/albums/a35/rebeccak4/CG_Talk_Anatomy_Workshop_III_Shading_SKULL/brushes_texture.jpg

Hope this helps ~ experiment a bit, and post your final results! :)

~Rebeccak

jmBoekestein
07-24-2005, 03:16 PM
Are we still on btw? :)

I want to do another one today. :D

Rebeccak
07-24-2005, 03:21 PM
Go for it! Seeing as how your first skull *rocked* I can only imagine that this one will be better! Yep, depending on how things go, I'm thinking of extending this through another few days or even a week. I think people are really learning a LOT from all the great work that's being posted, and I want to give folks a chance to redo / repost their work as new tutorials have been added and more work has been posted.

What do you guys think? Shading can never be boring after all...it's the crux of what 2D artists do! :)

~Rebeccak

jmBoekestein
07-24-2005, 03:26 PM
I completely agree, I heard once that even the greatb masters were first taught to do values right in greyscale. It trains the eye, with less worries. :thumbsup:

I'll do steps in my work and try and make a legible tutorial, I work real shoddly though, so you'll have to excuse any missing steps, lol. :D

Slux
07-24-2005, 03:35 PM
Slux,

You might want to try this: ....

ahh thanks that looks interesting ... I will give it a shot :)

- Slux

Rebeccak
07-24-2005, 03:37 PM
jmBoekestein,

Awesome! I really hope you do a tutorial, I think everyone here has a LOT to contribute, so don't be shy! And yep, in the old old school, artists were never allowed near live models until they had mastered black / white tonal drawings from plaster casts. They weren't old masters for nothing ~ they trained a lot HARDER and BETTER than we do these days. Their training + their talent produced their great works.

*Sigh* I often wish that that were still the case! I, for one, would be a better artist for it. But training like that is rare these days and expensive.

Also, working this way in Photoshop roughly approximates the way some old masters worked up their paintings: from a black / white tonal underpainting, with successive layers of thinned down color washes on top. We're just lucky in the digital age to have that fabulous shortcut known as Ctrl + Z, aka Undo. :)

But please post your tuts! :)

Slux,

Looking forward to seeing the results! :)

~Rebeccak

jmBoekestein
07-24-2005, 07:18 PM
Well I'm glad you're here to tell us these things. :)

Nowadays with all the reference material present on the web, there's more than enough opportunities to study all asspects, or at least most from your little pc. I wouldn't be able to otherwise.

It's an option if you have discipline and internet...:), for instance downloading photographs of old statues and reference material. It's still the basic lighting that we're trying to learn at first I guess. :thumbsup: With both art theories and this forum we'll be doing quite fine I bet. :D

NOOB!
07-24-2005, 07:47 PM
slightly off-topic,hey is that u in ur avatar rebecca??


* tries to get back onto topic* - uhm rebecca...u have a nice skull structure in that photo....

.......

RO
07-24-2005, 07:49 PM
slightly off-topic,hey is that u in ur avatar rebecca??


* tries to get back onto topic* - uhm rebecca...u have a nice skull structure in that photo....

.......

Lol I was wondering also.

jmBoekestein
07-24-2005, 07:51 PM
I bet it's the maid scrubbing the floor on wednesdays. ;)

default-rol
07-24-2005, 07:52 PM
I just thought "she" was a dismembered male torso myself... got to learn to take people at face value I was always told. :scream:

Squibbit
07-24-2005, 07:56 PM
I just thought she was a dismembered male torso myself...

people CAN change , u know..


.

jmBoekestein
07-24-2005, 09:26 PM
people CAN change , u know..


.

Don't tell that to the ones that don't want to! :0

They'll run you down and hit you with sticks... :argh:

Rebeccak
07-24-2005, 09:52 PM
jmBoekestein,

You're actually probably right ~ considering that the great Masters couldn't exactly "Google" Reference photos (what was a "photo" to them?), nor handily have access to their favorite works by other great masters in .25 seconds, we basically have no excuses :). But actually I am amazed at the speed with which people (as I've seen on this site) can digitally draw and paint these days. Back in the day when I had to walk to school in the snow, I didn't do a lot of digital work, and so have gradually learned digital painting on my own (my first digital painting was 2002) ~ but having said that, all of the TRADITIONAL painting experience I had had made the transition a lot more smooth. It is true what people say that the best way to learn how to paint DIGITALLY is to learn how to Draw and Paint TRADITIONALLY.

NOOB!,

Nope, that's my mom, I'm a five-year old wunderkind. :) I hope I spelled "wunderkind" right, because I just learned that word today. :scream:

Yep, I was thinking of including the text "SURPRISE!" but thought the better of it. :surprised

Desp#2/Rog,

Nope, that's my mom, I'm a five-year old wunderkind. :) I hope I spelled "wunderkind" right, because I just learned that word today. Oh, did I say that already? :scream:

jmBoekestein,

Nope, that's my mom, I'm a five-year old wunderkind. :) :scream:

Squibbit,

Back when I was in daycare (you know, last year) all the kids used to make fun of me, and called me "Rebecca the headless torso". This really irked me, and I would have gotten mad and cried, but for the fact that I didn't have eyes. Luckily, thanks to Dr. Sebastian Quist, or, as he's known in the medical field, "Dr. New Missing Body Part Guy", I received a new head just today! (Unfortunately, the transplant head was blinking when it got transferred, so I still can't see squat). But, no complaints here!

*Yeesh, that was morbid! Is it Halloween?* :curious:

Ok, kids! Back to the skulls! It's almost past my bedtime, 8 pm. :)

~Rebeccak

EDIT:

Ok, now I'm just messing with people. Thanks to Squibbit for totally ruining my childhood!

Squibbit
07-24-2005, 10:12 PM
*Yeesh, that was morbid! Is it Halloween?* :curious:

Ok, kids! Back to the skulls! It's almost past my bedtime, 8 pm. :)

~Rebeccak


yea i was skaared!

whaat u still got no working eyes?
don't worry Rebecca , Squibs's an angel,
he just kiss your head and new healthy eyes
appear and all bad goes away! :)


.

Rebeccak
07-24-2005, 10:14 PM
We're all such goofballs. :beer:

:)

~Rebeccak

RO
07-24-2005, 10:14 PM
lol :) sorry for the off topicness :D

But keep it up it is funny :)

Rebeccak
07-24-2005, 10:17 PM
Lol, I concur :) I have just had WAY too much fun today. :D We artists certainly do have personality, ay? :scream: The Squibb really takes the cake, tho...I noticed the Squibbit vs. Squbbit challenge concluded. A moment of silence please for Squibbit. :)

~Rebeccak

raptor|3D
07-24-2005, 10:17 PM
Hi,
so here is my try :)
nothing great, but better then nothing

I have used reference images from the book Anatomy for the Artist (page 50-51).

However these reference images were quite small and imo not so good lit but I decided to draw that as it was so maybe these drawings can appear flat. But it´s the way they were photographed.

side wiev will be soon
crits are welcome

thanks
have a nice day

- excuse my english -

http://i18.photobucket.com/albums/b150/raptor3D/skull_front.jpg

http://i18.photobucket.com/albums/b150/raptor3D/skull_top.jpg

http://i18.photobucket.com/albums/b150/raptor3D/skull_bottom.jpg
(http://www.yourimagehost.com/is.php?i=59522&img=skull_front.jpg)

Rebeccak
07-24-2005, 10:20 PM
raptor|3D,

WOW! These are really nice! It's nice to see Traditional works being posted. I appreciate that you've done several views ~ are you an art student?

Thanks for the posts! :)

~Rebeccak

Squibbit
07-24-2005, 10:22 PM
he Squibb really takes the cake, tho...I noticed the Squibbit vs. Squbbit challenge concluded. A moment of silence please for Squibbit. :)


ummhh , don't worry there wasn't any casualities

.

Rebeccak
07-24-2005, 10:25 PM
Thank goodness! I was beginning to wonder how we'd alert the medical authorities...'course, by this time, it would prolly be too late...but glad to hear both Squibbit's are alive and in good spirits! :applause:

Is there another challenge in the works? P-P-Pleease? :)

~Rebeccak

raptor|3D
07-24-2005, 10:48 PM
raptor|3D,

WOW! These are really nice! It's nice to see Traditional works being posted. I appreciate that you've done several views ~ are you an art student?

Thanks for the posts! :)

~Rebeccak

Hi Rebecca,

thanks for the reply. You are kind but I think these ain´t so good. To tell the truth I did these for my training - to get back to drawing after break that lasted several months (because of leaving examination :) )
I have been attending drawing course for couple of months and I like drawing but I´m just a beginner. I would like to learn clay sculpting as well as CG and concept design soon. This forum of yours is really great, I´m looking forward to next excercises :)

best regards

- excuse my english -

Spin99
07-24-2005, 10:53 PM
Noooooooooo..
I want Rebecca's old avatar back! I didn't save it :love:

Darn! Dang! Drats! Damn!
Hey Squibbit how do we get Rebecca to bring her avatar back?
Don't you think she looks preety :D

Rebeccak
07-24-2005, 10:54 PM
raptor|3D,

What is it with you modest Czech guys, *cough* Slux *cough* who post really great work, apologize for perfect English, and tell us that you've been doing art for 3 days and have just really taken to these tutorials? Good lord, I want to be a Czech guy!!! :)

No, really, I think your drawings are really nice, and if you start to get into clay sculpting or concept design, please post your work in this forum on the following threads, or wherever your new work may apply:


3D Traditional Sculptors - Post Photos Of Your Best 5 Pieces! (http://forums.cgsociety.org/showthread.php?t=257535)
3D DIGITAL ARTISTS (http://forums.cgsociety.org/showthread.php?t=257442)
2D Concept Artists - TRADITIONAL AND DIGITAL (http://forums.cgsociety.org/showthread.php?t=257602)
Creature Designers - 2D / 3D TRADITIONAL AND DIGITAL (http://forums.cgsociety.org/showthread.php?t=257600)

Also see this STICKY thread:

FORUM LINKS - FIND THREADS FAST! (http://forums.cgsociety.org/showthread.php?t=258280)

Awesome, I look forward to seeing more of your work! :)

~Rebeccak

Rebeccak
07-24-2005, 11:02 PM
Spin99,

Lol! That's just funny. No worries, I'll be rotating avatar pics just for my own amusement ~ it's called, being a totally goofy dork...person! :scream:

~Rebeccak

Rebeccak
07-24-2005, 11:03 PM
And BTW, I am simply not speaking to Fromanyland, for not posting on this Lesson. :cry:

:)

~Rebeccak

Slux
07-24-2005, 11:24 PM
Hi,
so here is my try :)
nothing great, but better then nothing ...
Hi Raptor nice to see you around :)
Its nice study you have here. I agree it looks a bit flat hmm but shape is fine :)
Good work keep it up I hope we will see more of your works in future :scream: ...


What is it with you modest Czech guys, *cough* Slux *cough* who post really great work, apologize for perfect English, and tell us that you've been doing art for 3 days and have just really taken to these tutorials? Good lord, I want to be a Czech guy!!! :)

Ha ha ha ... ehmm hmmm I guess czech guys are quite critical :)
well you can't really generalized but its usualy that way :scream:
and btw its 1:25AM here right now ... quite late ... wait no I mean too early ohh so its fine :scream:

- Slux

Rebeccak
07-24-2005, 11:30 PM
Slux / raptor|3D,

I'm calling my doctor right now and asking to get a "Czech guy" change. It may boost my artistic abilities by 90%! Woo!

:)

But seriously, post more of your work (THIS APPLIES TO ALL OF YOU!!!) as the more great work posted on this and other threads, the better. Hey, lurkers! Join CGTalk and post your work!!! :)

~Rebeccak

jmBoekestein
07-24-2005, 11:36 PM
Rebecca, I am under the impression that painting digitally if aproached with some care and method could prove to be more speedy. Because you can try things in a nondestructive manner as well as go back to previous versions.

Having said that, I'd like to know whether you think this is true. Because I'm not too fond of investing countless amounts in tools and similar for learning traditional. Except life drawing ofcourse(and NOT for that reason, lol).
Simply for practical and budgetary reasons, heh. Probably I 'd mess the house up splattering oil all over. :D

Or could you pinpoint some things I really need to know for learning to paint well?
Sorry for bombarding you with questions, but I find myself in this fix. Traditional training is not an option for me anylonger. :) But I want and need to learn.

edit: The 2nd skull is being worked on as I post, I'm doing incremental saves. A godsent I tell you. :D

Rebeccak
07-24-2005, 11:53 PM
jmBoekestein,

You know, this is a GREAT question (about whether one can just jump into DIGITAL painting first, without learning TRADITIONAL painting methods). It's one I've been debating back and forth, in fact, with myself, ever since I discovered all of the great work on CGTalk, which really wasn't that long ago ~ and I'm still a bit undecided, but here are my (as per usual) long-winded thoughts:

Number one, I now paint WAY better digitally than I ever could traditionally. There is just no substitute for that wonderful shortcut, Ctrl + Z, and the frustration I used to experience with traditional painting is replaced with the knowledge that I can just change anything I want to at any time. However ~ having said that, it is WAY easier for me to learn Digital painting BECAUSE I learned Traditional Painting FIRST.

I've often even thought that not so many artists of the past would have killed themselves, if only they had had Ctrl + Z!

I'm actually not kidding about this. Traditional painting takes a HUGE amount of time and energy, and, as a former Oil Painter, I could ruin what had taken HOURS and DAYS to contstruct in a matter of minutes. This would frustrate me to no end. But I didn't paint digitally until recently, because back in the day there were no Wacom tablets, and I didn't feel like wasting my Art Education painting with a brick, and waiting an hour for my image to save. So, for both good and bad, I received a solid TRADITIONAL art training, and little DIGITAL training (until recently). All of the digital stuff I have picked up in the past 5 years at work, in grad school, and on my own.

BUT now with programs like Photoshop, Painter, and with tools like the relatively inexpensive Wacom tablet, it is much easier and WAY more practical to paint Digitally than it used to be. AND I think that if learned properly, digital painting is a perfectly valid place to start to learn how to paint. In fact, I am starting to come around and believe that it is better to do so (at least for Digital artists).

*** HOWEVER, here is my HUGE CAVEAT: I still think it is of ENORMOUS and IRREPLACEABLE ADVANTAGE to learn how to DRAW TRADITIONALLY FIRST.***


The tools just aren't quite there for Drawing Digitally yet ~ I think they're going to get there, but there is just nothing like the TACTILE quality of pencil on paper. Drawing TRADITIONALLY is an emotional experience which the Digital Medium so far cannot replace. I still think this is true for TRADITIONAL PAINTING, though to a lesser degree than for Traditional Drawing.

And really, I still worship at the shrine of TRADITIONAL Oil Painting, but I rarely drag my oil paints out because it is just too messy (no studio space) and I get depressed when my results start to go south. So, reluctantly, I have become a digital painter ~ though I primarily consider myself to be a Traditional Draughtsman.

BOTTOM LINE: Learn to draw TRADITIONALLY first. Learn to paint EITHER Traditionally OR Digitally. BUT: The same methods and techniques which apply to Traditional Painting apply to DIGITAL painting. THE COMPUTER WON'T DO ALL OF IT FOR YOU!!!

1. Always work from Dark to Light.
2. Always work from Large Forms to Small Forms.
3. Always think of the "Big Picture" in relationship to the minor details.
4. VALUE is ALWAYS more important than COLOR.
5. DRAWING IS PAINTING. If you can't DRAW, you probably can't PAINT.

Hope this helps!

~Rebeccak

raptor|3D
07-25-2005, 12:27 AM
Slux: thanks man, your images you posted here are so good! keep up the great work

Rebecca: thank you very much, you are so kind ... I guess I will practice harder after reading these kind words of yours :)
I´m looking forward to posting new things. It´s a great way to improve my skills.

jmBoekestein
07-25-2005, 12:34 AM
omg, I gotta take a good look. :D But I wanted to thank you up front, looks like I'm in for something. :eek: Thanks a heap.

Rebeccak
07-25-2005, 12:35 AM
raptor|3D,

You are completely welcome, and I just took a look at your torso drawings, and they are amazing! I am so happy to see more people posting their work, and the variety of work is very cool to see! I think you are right, drawing from photos is better than not drawing at all, and in truth, I am sorry that I have not drawn from photos more ~ perhaps I ought to start, as I have seen a lot of great results from people!

And, as a general note to everyone, please don't be offended if I don't post replies when you post your work on other threads ~ believe me, I look at almost everything posted if I'm aware of it, and I love to see new work ~ but I want people to interact with each other as you're doing, and to be able to see when new people post, and not just me! So rest assured I love seeing the work, but may not always post comments on the general Anatomy forum.

Awesome, keep up the great work everyone!!! :)

~Rebeccak

Slux
07-25-2005, 12:37 AM
Rebecca, I am under the impression that painting digitally if aproached with some care and method could prove to be more speedy. Because you can try things in a nondestructive manner as well as go back to previous versions.

Yup I think so too. At least it works that for me. When I draw on paper I usualy don't experiemnt that much ... especially when I draw something more serious I really don't experiment at all. I'am too scared I'll ruin it. And I usualy work quite slow ... But when I draw digitaily I don't fear at all. I know there is undo. So I experiment more and work faster because when it goes wrong ... no problem there is undo.

- Slux

Rebeccak
07-25-2005, 12:45 AM
Slux,

Agreed, with the digital medium, you are freed from fear, and this is an AMAZING thing! The thing that I have to caution artists about is using that liberty a bit TOO freely, and never really learning the ALL IMPORTANT basics ~ Drawing, Proportion, Value, Color, Line Quality, etc. etc. I've seen far too many people just jump into using the tools without any REAL knowledge of what the heck they are doing ~ and so you end up with a lot of amateurish art that may be splashy, colorful, and full of neat "effects", but with very little substance to make it REALLY interesting.

Look at the Old Masters ~ you do not have to draw or paint like them, but LOOK at what they did to remind yourself of what was accomplished WITHOUT Photoshop, Painter, and CTRL + Z. I think these days, too many young artists take manga and comic book art as their starting points with reference to Art, and to me, this is a shame. It's not that comic books and manga are bad, it's just that I don't think that they are great original sources from which artists can learn to draw.

Nature first, always. :)

~Rebeccak

raptor|3D
07-25-2005, 12:54 AM
raptor|3D,

You are completely welcome, and I just took a look at your torso drawings, and they are amazing! I am so happy to see more people posting their work, and the variety of work is very cool to see! I think you are right, drawing from photos is better than not drawing at all, and in truth, I am sorry that I have not drawn from photos more ~ perhaps I ought to start, as I have seen a lot of great results from people!

And, as a general note to everyone, please don't be offended if I don't post replies when you post your work on other threads ~ believe me, I look at almost everything posted if I'm aware of it, and I love to see new work ~ but I want people to interact with each other as you're doing, and to be able to see when new people post, and not just me! So rest assured I love seeing the work, but may not always post comments on the general Anatomy forum.

Awesome, keep up the great work everyone!!! :)

~Rebeccak

your are right, sorry for that ...
it wasn´t because I would like to see immediatelly response, I just typed it here and didn´t realized that I should not ... I´m gonna fix that

I am glad you like my torso drawings ... thank you again!

Slux
07-25-2005, 01:02 AM
Slux,

Agreed, with the digital medium, you are freed from fear, and this is an AMAZING thing! The thing that I have to caution artists about is using that liberty a bit TOO freely, and never really learning the ALL IMPORTANT basics ~ Drawing, Proportion, Value, Color, Line Quality, etc. etc. I've seen far too many people just jump into using the tools without any REAL knowledge of what the heck they are doing ~ and so you end up with a lot of amateurish art that may be splashy, colorful, and full of neat "effects", but with very little substance to make it REALLY interesting.~Rebeccak

True true .. nowadays people want everythink as soon as posible ... they don't want study for years :scream: well but I guess its a must if you want succeed. I'am just a beginner but I want to learn anything that can help me to be better. Right now its mainly anatomy :) so these lessons are really welcome.

- Slux

Rebeccak
07-25-2005, 01:10 AM
raptor|3D,

No, no, no, no, do not be sorry at all!!! :) That wasn't why I wrote that about my not responding to peoples' work, absolutely not! :) I don't mind at all if you post a link, saying, hey, I've posted other stuff here, I think that's great!! :)

No, I usually am the first to see a new post, and my fingers itch to write a response, but I have to restrain myself, because I really do want to wake up one day and find that "rebeccak" isn't the only name on the "Last Post" list :).

But I always feel bad if no one receives a response, tho usually this only means people took a quick peek, thought "Cool" and moved on. So I usually wait a bit before writing a response, so people can see that new folks have posted ~ BUT I ALWAYS FEEL GUILTY!!! :)

So ~ that is my lame reason for writing that ~ I need to get over that "mother hen" instinct ~ nothing against what you said at all! ;)

~Rebeccak

Rebeccak
07-25-2005, 01:15 AM
Ok, I HAVE to tear myself away from my workstation *cries*, but I look forward to seeing more great work from everyone!! :) Thanks for all your posts! :)

~Rebeccak

raptor|3D
07-25-2005, 01:18 AM
OK ... I´m gonna sleep now :) see ya

jmBoekestein
07-25-2005, 01:34 AM
Well, I had a keyboard error while posting my reply, shows how much a homemade system is compared to a thoroughbred. Seems to be applicable here... :surprised

Well, for when you wake up, I believe you are right. except forr the fact I'm still scared to death of screwing things up too much, or crashing my computer. heh, *swallow*... :hmm:

Those points are very good points you outlined. I can clearly remember struggling with extreme difficulty with a few colours because I really hadn't given values any though, the results were completely alienating and disappointing. Now that I've tried greyscale there's method to my madness. :D So happy to have done this. I'll be following your lessons, and will probably be learning a great deal. :D

:thumbsup: :D

jinnseng
07-25-2005, 03:57 AM
http://i14.photobucket.com/albums/a325/jinnseng/34skull.jpg

This one was tough because of the angle. Here is a link (http://i14.photobucket.com/albums/a325/jinnseng/humanrs.jpg) to the reference. The jaw alignment is off giving the skull a goofier grin than usual. I decided not to try to work it more then I have because I HATE working on the teeth! This will probably be the last one I submit. I had to push myself to complete these and I feel like I reached a new level with my digital work. Let's hope there is more to go. Thanks for the lesson, it was fun... and educational!

Rebeccak
07-25-2005, 04:41 AM
jinnseng,

Well, all I can say for the time being is, Holy Crap My Pants WOW!!! I would include more exclamation marks, but then I wouldn't be able to post my reply! :bounce: :bounce: :bounce:

*Yeesh* you've done a great job! I would say that this is starting to border on the photographic...*trying to get back on feet after being blown away*...

I am thrilled to hear that you feel you've reached a new level ~ that is just the best thing a person like me could hear. I can't take the credit, though, I think the fact that so many people have been posting such good work, and have worked hard to improve, has really upped the ante for this Lesson thread ~ so thank you to everyone, as I really believe that no one really improves this much in a vacuum, and we all push each other to do better and better work.

Well, this particular piece is so amazing, I've had to come up with a new word:
FANTABULOUS!!! Fantabulous is a Registered Trademark of Rebeccak and cannot be used without permission.

Awesome work, jinnseng, and hats off to you for participating in such a great way! :applause:

Best,

~Rebeccak

Rebeccak
07-25-2005, 04:47 AM
Fromanyland where are your posts. :shrug:

:)

~Rebeccak

jmBoekestein
07-25-2005, 05:21 AM
second attempt...:D, seems like I can keep this up, I'm still happy with it.

I made about 18 saves...will make a step movie, and some explanations when I wake up again. This one took considerably longer since it had such subtle variations. I couldn't get the shading right on the eye socket adn bones, but I'll fix that tomorrow.

OK, it's finished. My guess is at least 5 hours but no more than 7.
http://img344.imageshack.us/img344/5692/skullexercside010183ae.jpg (http://imageshack.us)

Rebeccak
07-25-2005, 06:00 AM
jmBoekestein,

Apologies, was working on the Links list and didn't see your post. Will reply tomorrow :)

~Rebeccak

Rebeccak
07-25-2005, 06:01 AM
Guys / Gals,

For a list of USEFUL THREAD LINKS, please go here: [/url]2 (http://showpost.php/?p=2468773&postcount=2)

[u]EDIT: Well, crap, when I copy and paste post #s now, none of the links work. Sorry, I'll have to try and figure it out...

~Rebeccak

FromanylanD
07-25-2005, 11:41 AM
:sad:

I'll try and post something soon...I do like the topic...hopefully this lesson lasts a few more days.

Rebeccak
07-25-2005, 12:56 PM
FromanylanD,

Please do! We've missed you on this Lesson! :) But I know that people have real lives ~ no worries :).

Absolutely, this Lesson has definitely been extended ~ and plus, I'm headed to SIGGRAPH from July 31st ~ August 5th, so in truth people are free to post through August 5th, when I'll really have the chance to review folks' work.

In truth, this Lesson has operated a bit differently in that I think people are learning the most from EACH OTHER and are making their OWN corrections, which is something that should happen in any good 'class' :).

Look forward to your posts! :)

~Rebeccak

Rebeccak
07-25-2005, 02:11 PM
jmBoekestein,

NICE!!! I just came out of my early morning fog and remembered that you had posted your work! Awesome job, I really like your work with the program's brushes...

Thinking of crits...will have to come up with some later, for the time being, GREAT job! :thumbsup: and thanks for posting this!!! :)

EDIT:
The one thing I would say would be to go after blacker blacks and whiter whites to achieve more contrast. You can do this in any number of ways: Just adjusting the Brightness / Contrast, Adjusting Levels, Adjusting Curves, OR my personal favorite: drum roll...PAINTING THEM!!! :)

~Rebeccak

robynn
07-25-2005, 02:36 PM
Awesome and inspiring work everyone!

I decided I needed to work on my pencil shading badly, and found this tutorial a really good idea (thanks rebecca!!). So here is my try, which took a lot longer than I had intended ;).

http://ww4472.kw04.de/robynn/Skull.jpg

http://www.robynn.de/art/skull.jpg

jmBoekestein
07-25-2005, 03:05 PM
OK, I made an animation that shows my steps, I was interrupted around the point where I added some text, soooo...that's why there's no text after that. I felt I had to hurry. But I finished the image right after sun up anyway. ;)

So tell me what you think please. :) And if you want any explanations I could place several steps with a little bit of text.

http://img218.imageshack.us/img218/4151/skullexercside015zf.gif (http://imageshack.us)

Rebeccak
07-25-2005, 03:14 PM
jmBoekestein,

AWESOME!!! Thanks a bunch for doing this, it is WAY cool to see how different people approach the same problem. :)

Great job, thanks for taking the time! And I really like the smileys :).

~Rebeccak

EDIT: One question, were you using Photoshop, or Painter? :)

jmBoekestein
07-25-2005, 03:25 PM
Very welcome, least I could do given the opportunity to learn here. :D

I used painter IX and only the captured bristle acrylic brush at standard settings. :)

The timing of the animation is sort of troubling me. Do you think I should slow the texts? (I never can be sure non my own :p )

edit: many many typo's for 3 lines . : .

Oh, and can I make it a bit bigger? Like 800 x 600?

Rebeccak
07-25-2005, 03:53 PM
jmBoekestein,

Cool, thanks! :) I'd prefer to try to keep things tidy, and as such, prefer that images remain at 600 pixels or less ~ scrolling to the right just bugs me, and is not intuitive, though others might disagree and prefer to have a larger viewing area.

It might help to crop some of the empty space on the gifs, and typing the text so it's a bit more clear. That way, you won't need to change the timing (unless you want to) :) ~
but cool, I am happy to see your contribution! :)

Best,

~Rebeccak

woodyradica
07-25-2005, 04:09 PM
Hi Sorry i feel like im jumping into this thread a bit late but I really wanted to post as I feel i have gained so much from thease threads in the past weeks.

here is my attempt.....

http://www.finaldeadline.com/sketches/skull%20copy.jpg

http://www.finaldeadline.com/sketches/skullsidecopy.jpg

jmBoekestein
07-25-2005, 04:31 PM
Well, that sounds good, I have my screen 1600 x 1200 at all times but you can never know. :)

But here's a link to a version that is slower and has higher detail, thumbnail solves the problem. :D I have little time now, but I'll write something up perhaps. :) might be easier

animation...............and the result...
http://img344.imageshack.us/img344/441/skullexercside01large1se.th.gif (http://img344.imageshack.us/my.php?image=skullexercside01large1se.gif)http://img344.imageshack.us/img344/7605/skullexercside010184bq.th.jpg (http://img344.imageshack.us/my.php?image=skullexercside010184bq.jpg)

Rebeccak
07-25-2005, 04:32 PM
woodyradica,

Awesome! No need to apologize at all, in fact, you're just in time, 'cos we're running this puppy really through the next week and beyond. This is for a few reasons:

1. I think folks are really getting a lot out of this, and I want to give folks time to post their new work / work which they have updated themselves.

2. I'm headed to SIGGRAPH and will be (mostly) offline July 31st - August 5th.

3. It's just cool to see the new work being posted! :)

I think you're doing well, my suggestion would be to strengthen your lightest lights and darkest darks (saving the version you have) and just refining details at this point. Then, we'd love to see your update! :)

Thanks for posting! :)

~Rebeccak

Rebeccak
07-25-2005, 04:35 PM
jmBoekestein,

Just saw your updated gif ~ thanks for reposting this! Looks great, yep, we all have different browser prefs, so please just humor me and my silly OCD (Obsessive Compulsive Disorder) tendencies :).

Rock on! :thumbsup:

~Rebeccak

Rebeccak
07-25-2005, 04:39 PM
Wow, robynn!!!

I just saw your post, great new posts are cropping up everywhere, hence the reason I think this Lesson should be extended! :) It makes me inordinately happy to see traditional work, too, and you have done a fine job on your piece, and are to be congratulated! Are you an art student / former art student / graphics specialist? It's always interesting to know. :)

Thanks for posting your work, and I'm thrilled that this is your inaugural post on CGTalk! :)

Look forward to seeing more of your work! Please feel free to post more on the main Anatomy Forum! :)

~Rebeccak

jmBoekestein
07-25-2005, 04:42 PM
heheh...no worries, we've all got our quirks(at least that's what they tell me to calm me down :rolleyes: )...I'll be lurking :).

Rebeccak
07-25-2005, 04:43 PM
Lurking, Bad! Participating, Good! :)

~Rebeccak

jmBoekestein
07-25-2005, 05:16 PM
Ouch...ok, I can't keep my mouth shut for very long anyway...:)

Rebeccak
07-25-2005, 05:18 PM
Ha! Meh, given how much you're participating, I can't be THAT mad at you :) ~ well, really not mad at all. ;)

Post your work, Awesome peoples of the world! :) Yep. Now I'm just giddy. :)

~Rebeccak

Spin99
07-25-2005, 07:26 PM
The people's of the world make a *ritual circle* aroud their new Shaman :
Ah-Eh-Uh-Ah-Ah-Ah-Eh-Uh-Oh :bounce::bounce::bounce:

@jmBoekestein
I still don't agree there's much fear involved when working digitally.
Nice choice of resolution btw. Takes a budget though.
Thanks for the gif :)

@jinnseng
Whoa nice painting :surprised

@RebeccaK
The extension means I'm going to get around to doing some real digital painting *yay*
But is it real if it lives in a hard drive? How real is digital art? Me ponders :curious:
And how do you do a wall-sized triptich? Do you stack up monitors??
Heh.

Rebeccak
07-25-2005, 07:32 PM
Spin99,

Hahahahahahahahahaha!!! That's just funny. Trust me, I won't show up at SIGGRAPH in white robes and a hookah. I'll just be the geeky asian kid runny around and tripping over herself going gagga over all the cool electronic toys. :scream: ~ Not that I understand any of their inner workings, they're just shiny and shiny stuff is cool. :thumbsup:

>How real is digital art?

You know, I've actually pondered this question when in a high Benadryl-induced stupor, and the answer is ~ good lord, who knows??!! If a hard drive crashes in the wilderness, do we exist? It's all too deep for me... ;)

To work with ye! :scream:

~Rebeccak

jmBoekestein
07-25-2005, 08:29 PM
SPin99,
I personally keep getting the idea that it could go horribly wrong and I 've done it several times over, just exceeding my max amount of undo's while trying vigorously to make something work. lol, better stick with learning for now. :)

And you're welcome, these gif's are pretty fun, it's as if it's smiling at me as soon as it realises it's going in the right direction, or vice versa. :D Dunno, better make more of em, for fun.

Rebeccak
07-25-2005, 09:37 PM
jmBoekestein,

More tutorials, please. :)

Bear in mind, if you come up with something unrelated to skulls, please feel free to post a tutorial on the main Anatomy forum. Just call it TUTORIAL - *what it's about* - by *your name*. This goes for ANYONE who wants to post a tutorial. You don't need my or Roberto's permission. :)

~Rebeccak

jmBoekestein
07-26-2005, 01:53 AM
Oh I just saw the comments you posted back earlier, I think so, about darker darks and brighter light parts. I tried it with levels. :)

About more stuff, certainly on the way, but I want to experiment some more. :) I'm fairly new to it, so I need to create some direction. :D

FromanylanD
07-26-2005, 10:28 AM
http://i11.photobucket.com/albums/a157/FromanylanD/skullShading03.jpg

Done from a plastic model (which would explain all those abnormalities...like the line running around the cranium and up the cheek)...got a little tricky when the sun started comin' up :).

(small because it looks better that way)

Rebeccak
07-26-2005, 10:43 AM
FromanylanD,

Alright!!! This looks great! I love the spooky atmospheric effect. I think you're amongst the few to try a tricky angle with an unusual light source (eg, not from above the object). Looks good so far, is this in Photoshop or Painter? I like that you've kept it dark, though you may try going even a bit darker on the background ~ adding a bit of contrast so that your image doesn't wash out.

EDIT:
I also like that you haven't completely blended things, and have gone for a choppier, painterly look. I would try to keep this effect while simultaneously saving this version, then going in and really refinining your subtle light and darks, using really rich grays.

Particularly watch that area around the SKULL'S RIGHT cheekbone, where there is little differentiation between the values of the cheekbone and the background. Even if the background isn't as light there, I would go a bit lighter just around that area in the background, and subtly bring out the contrast there. Simulataneously darkening (or lightening ~ whichever gives you contrast) the cheekbone there will also help to clarify that area. This applies to the back of the skull, as well.

Compositionally, I would enlarge your canvas (not image) area and add a ground plane beneath the skull, even if it's just the suggestion of one. I think you need extra area particularly at the bottom of the image, and a bit on the top and right. Since your skull is obviously sitting on some surface, eg a shelf, then I would just suggest it with a simple plane and cast shadows.

Watch your EDGES. Use More and Less CONTRAST as well as SOFTER Brushes to give edge variation. Now that you have a great start, go back in and REINFORCE certain areas with stronger paint, sampling the values that you already have, but using a greater or less Opacity to subtly bring out the softness of the Edges which are further away from the viewer. Fin. ;)

But glad to see you posting work! Good luck, look forward to seeing an update! :)

~Rebeccak

FromanylanD
07-26-2005, 11:03 AM
Photoshop...and subtler/smoother sounds good. It is sitting on a shelf, but there's no visible cast shadow because I'm below it. I'd like to reply more thoroughly to your suggestions...but...I must sleep and have little brain power left. I'll reply again when I wake...

Rebeccak
07-26-2005, 12:00 PM
FromanylanD,

I feel slightly responsible for your sleep deprivation... :D so thanks for participating! :)

~Rebeccak

Rebeccak
07-27-2005, 03:17 AM
Hey guys, :)

My Website (http://www.rebeccakimmel.com) (www.rebeccakimmel.com) is finally up and running! Please stop by and take a look. :)

Thank you!

~Rebeccak

RO
07-27-2005, 04:39 AM
very nice site! Congrats on getting it up. Your gimp graphic designers did a good job :)

btw did you see this? http://www.ballisticpublishing.com/books/exotique/

EXOTIQUE It would be great to see a work coming from you. I am jumping into it! Doing a Flamenco dancer going to post something tommarow about it I think. I got the gesture and basic layout done right now but it is just basic lines.

Rebeccak
07-27-2005, 04:45 AM
Hey Despy (I am going to call you this from now on if you don't mind) :), thanks a lot! :) I am happy to finally have it up and running. I saw the Exotique thing, but isn't that mostly for 3D characters? Or are 2D characters allowed as well? Hmm, I will have to investigate! Thanks for pointing that out! It should be awesome to see what people submit! :)

~Rebeccak

EDIT: Whoops, took a second look, and it looks as though as long as they're digital characters, they're ok :) Woo! This should be fun! I can't wait to see what you guys do, I haven't entered a challenge before ~ I started something for Master & Servant, but it just ended up lame ~ but maybe I'll make a go for it on this one. At least, it's great practice! And a chance to really stretch the imagination. Cool beans! :)

I wonder if this will be a post your WIP images like M&S...that would be super cool to see! I would be happy to help out if folks wanted help on their entries. Not draw-overs, mind you, since that wouldn't be fair, but I'd be happy to give advice and crits along with anyone else who may wish to hop in. :)

RO
07-27-2005, 04:54 AM
Yeah it is a long time also. This is not really a challenge it seems just a calling for entries. Either way I am starting tommarow with something for this book. I also plan to go back on some older stuff I have and fix it up like my alien guy on my sig :) Who knows if I work hard enough maybe I can get something in. Damn CG artists on the CGtalk site being toooooo talented hehe.

Despy is fine btw :) I bit cute sounding but fine.

Rebeccak
07-27-2005, 05:00 AM
Oh, right, this is for the book...that would be cool to have something accepted, I haven't attempted something of that caliber / ambition in a while, so it would be cool to do! While you're here, there is an idea that I'm kind of kicking around which I'd like to get your and others' feedback on...what do you think of an online "figure drawing workshop" where there is a "model" e.g. a photograph, which folks draw from on a daily or weekly basis? With the reference constantly changing, of course...do you think folks would be interested? I'd like to get folks' feedback on this, I think it would be an interesting way of engaging the community without my critiquing everyone on a constant basis...which I REALLY enjoy, but I'd just like to bring more people into the mix...what do you think? :)

~Rebeccak

RO
07-27-2005, 05:06 AM
A workshop type idea with a set model picture would be great. The great thing would be seeing how many people interpret the model different. Not a bad interpretation but a diff view and style. I have seen so many talented people come around here for your studies and many interpret things differently and thay put their own style in their works. And that is what is more valuable at the end… Doh got off topic a bit… But yeah it would be interesting. Also as time progress I have seen more and more people get relaxed about critiquing and people are doing it more often. Keep encouraging that and I am sure people will do it more and more. I also like that I see tons of regulars coming around here. So something like that would be great to keep the regulars coming around and having new people test out a workshop type thing perhaps.


Yes I agree doing all this stuff is taken a lot of time from you I bet. :)


I am just glad somebody came and made this because it was needed in CGtalk. I am sure tons of people have learned a lot just in a few weeks time. Edit: Let me add I have learned a lot as well :)

SurfGod69a
07-27-2005, 05:12 AM
Image moved to "torsos" section

Rebeccak
07-27-2005, 05:59 AM
Despy,

Thanks for everything you said ~ that encourages me a lot! And it's not that I don't want to critique folks' work ~ quite the opposite, I'm totally addicted to seeing all of the fantastic work which everyone is creating ~ but what I don't want to happen is for the popularity and success of this forum to be contingent solely upon my reviews. And I have seen, as you have said, everyone really begin to take to giving each other kind feedback, which is the exactly the kind of atmosphere which I would like to sustain here on this forum. Indeed it is amazing to see all of the different styles which people naturally have in their artwork, and that should be encouraged.

But what I think the value of a workshop would be would be to get folks to engage with one another on a regular basis and have a much needed environment and arena in which to actively improve their work. It is one thing to receive a critique from someone, and quite another to actually engage with a group on a common project for individual improvement. So I'll see what I can cook up with regards to a workshop kind of environment.

SurfGod69a,

Lol, not at all unrelated, and thanks for letting me know! :) I'll take a look as soon as I am able. ;)

Thanks guys! :)

~Rebeccak

FromanylanD
07-27-2005, 11:48 AM
http://www.animation-fromanyland.com/imgshow/skullShading04.jpg

Not any more detailed...actually, it's rougher, but now I'm very happy with the gross values. If you think it's worth it, I'll refine it. Also, when the time of day is right, I'll post a photo.

Rebeccak
07-27-2005, 12:04 PM
FromanylanD,

Compositionally, this is definitely better. The one thing I would recommend would be to exaggerate the angle of the shelf, so that it starts at a low angle in the left of the picture plane, and angles up more sharply to the right of the picture plane. Even if the shelf doesn't look like this, I think it will add more drama and interest to the piece. But I think you're right, the relative values are better, though I still think you could go completely black in small key areas, and completely white in small highlighted regions.

Also, the image will work better and look more natuarlistic if you vary the background values ~ they might be darkest near the edge or the skull (or, in some areas, lighter ~ whichever value complements that particular edge of the skull) and then the values would become increasingly darker or lighter in a kind of subtle halo around the skull. Painters do this all the time to offset the focal points of their pieces, and is a neat trick. Really, you could select the skull with the lasso or path tool, blur the selection, copy and paste the skull separately onto a new layer, create a layer behind the skull, and fiddle with the background values more freely. Just some suggestions. :)

Good work, and I'm glad to see your post! :)

~Rebeccak

FromanylanD
07-27-2005, 12:16 PM
The shelf is indeed slightly at that angle from my perspective...I didn't even bother looking at it because the lighting was totally off at that point.

There are some absolute black areas (below the chin, inside the mouth), and some very white spots (the tip of the chin)...guess I can strengthen the white areas.

Also, there is a subtle halo and the background values certainly vary. But I gather I should up the contrast there :)

Rebeccak
07-27-2005, 01:12 PM
I can be picky... :)

~Rebeccak

default-rol
07-27-2005, 03:51 PM
...there is an idea that I'm kind of kicking around which I'd like to get (your and others)' feedback on...what do you think of an online "figure drawing workshop" where there is a "model" e.g. a photograph, which folks draw from on a daily or weekly basis? With the reference constantly changing, of course...do you think folks would be interested? I'd like to get folks' feedback on this, I think it would be an interesting way of engaging the community without my critiquing everyone on a constant basis...which I REALLY enjoy, but I'd just like to bring more people into the mix...what do you think? :)

~Rebeccak

I love the idea - HIT ME! (with the thread of course.) Who will be the reference pics though? Do we all have to take turns submitting ourselves in the buff for the amusement of others/to further our art? (you first.... :scream: ) There is not much available (that I can find at least) on-line you see... :p

Rebeccak
07-27-2005, 04:05 PM
Here I am! I'll go first. Tell me...D-do I look - fat?

http://i8.photobucket.com/albums/a35/rebeccak4/Random/catty.jpg

Sketchpads at the ready!!!

But seriously...I'll try to set something up before I go to SIGGRAPH. Maybe even drawing from sculptures at first, until we can get some real people reference! :)

~Rebeccak

Flydesign
07-27-2005, 04:06 PM
This image was referenced from an image that Rebecca provided, which was the front view of the skull (Anterior Skull). I was very excited to come across a forum that was dedicated for developing skills for the artist on human anatomy!

Cheers,
Matt

http://img.photobucket.com/albums/v111/mattdesign/Anterior_Skull_Schoolcopy.jpg

Rebeccak
07-27-2005, 04:25 PM
Flydesign,

Wow, really nice job there, and Congratulations on your first post! This is really exciting for me to see, that new people are enlisting! :) Nice to have you on the forum. :)

I like what you've done with the background, however, I would caution you to not lose sight of creating form in the interest of achieving an interesting effect. Similarly to what I mentioned to Fromanyland about his piece, I would say to go back into your work (saving this version, of course!) and really pay a lot of attention to individual edges of the skull where it comes up against the background ~ subtly vary the values / tonality of the background in response to the values of the skull.

In other words, if an edge of the skull is light, then darken the background immediately near it, and if an area of the skull is dark, then lighten the background immediately near it.

This will give the skull more form, the overall image more interest, and it will allow you to notice details which you may previously have overlooked.

I think what you have now is a really good starting point from which you can go back in to refine and polish details, and re-emphasize both shading and technique.

Good luck with this, and I look forward to your updated post! :)

~Rebeccak

Flydesign
07-27-2005, 04:50 PM
Many thanks for your advice, I’ll go back and revisit the background and put your advice to work. Also thanks for welcoming me to the forum; I hope to be an active member to the forum, thanks again!
:bounce:




Matt

Spin99
07-27-2005, 05:54 PM
what do you think of an online "figure drawing workshop" where there is a "model" e.g. a photograph, which folks draw from on a daily or weekly basis? With the reference constantly changing, of course...do you think folks would be interested? I'd like to get folks' feedback on this, I think it would be an interesting way of engaging the community without my critiquing everyone on a constant basis...which I REALLY enjoy, but I'd just like to bring more people into the mix...what do you think?
I'd love it. Miss the live models myself.
Wonderful website also, nice deisgn and logo, love your work :)
lmao @ FatCat

Now for that update, I am getting to it soon promise :D

Rebeccak
07-27-2005, 05:59 PM
Spin99,

Thank you! :) My good friend Ava Ann did an excellent job in a really short period of time. She rocks!!! :)

~Rebeccak

stipick_S
07-27-2005, 06:47 PM
Hi guys,

I like your idea rebecca for the revolving figure workshop. I currently use photographs form 3d.sk (until i can get an open slot at my local figure drawing studio). They work okay. Great idea! just wanted to let you know.

I have notposted in a bit but I have certainly been watching and as usual more and more talented peole have been joining and their stuff is awesome. To the guys that have been around, there have been without question some vast improvemnts in your work. I am proud to be a member of these lessons and thankfull to have the opportunity to work side by side with all the individuals here. Thanks everyone for making every visit a treat.

Shaun

Rebeccak
07-27-2005, 06:51 PM
I think for copyright purposes, what I should do is to just post a link to some Web reference image, and go then set up a "Drawing Workshop" thread. I'll look into the options...there is the chance that I can have a model pose, he is a bodybuilder that a friend of a friend knows, and might be willing to do a little free modeling for us. If anyone else knows of someone who would be willing to do this (all tasteful, of course, and if the model wishes, he/she may wear underwear/bra etc.) then please let me know! :)

I appreciate everyone's input so far! :)

~Rebeccak

Slux
07-28-2005, 02:22 PM
Hi
Uff I was offline for a while because of some technical problems .. you know there are days when you envy people who don't have any computer :scream: ....
But anyway ... here is my try to create some tecture. I'am not really happy with result guess I have to practise more :) .. its a bit more dirty but nothing special. Duno what you think.
and btw I think I will call it finished ... I want to try something else :).

http://draw.sluxweb.net/skull/skull-ps7color.jpg

and here is previous version for comparsion
http://draw.sluxweb.net/skull/skull-ps6color.jpg
- Slux

Rebeccak
07-28-2005, 04:31 PM
Slux,

Wow, it's amazing how much work you have put into this! I really like how you've added a bit of a greenish tint, that's looking very nice, naturalistic, but also more interesting than the monochromatic version ~ and I like that you've used the greenish tones with restraint. Great work, and don't be afraid to save this version, and then just experiment like crazy with a copy ~ that way, you're not afraid to mess anything up.

Keep going if you want, it's great to see your results!!! :)

~Rebeccak

Slux
07-28-2005, 05:09 PM
Slux,
Wow, it's amazing how much work you have put into this! I really like how you've added a bit of a greenish tint, that's looking very nice, naturalistic, but also more interesting than the monochromatic version ~ and I like that you've used the greenish tones with restraint. Great work, and don't be afraid to save this version, and then just experiment like crazy with a copy ~ that way, you're not afraid to mess anything up.
Keep going if you want, it's great to see your results!!! :)

Hi I'am glad you like it :)
Uff I think I will call it finished ... and I will move on something else
Right now I'am trying Rubens drawing in another thread .... hmm its not easy :scream:

Btw don't worry I have plenty of versions ... and every psd file has about 50MB .. thats quite a lot ..:D

- Slux

Rebeccak
07-28-2005, 05:24 PM
Slux,

Yes, very true! I too am an eater of MB. :scream: You are officially released from the tyranny of the skull! :)

If you are happy with all of your previous current versions, you may want to flatten those PSDs to reduce file size. IF, however, you want to be able to show the individual steps that you have taken, say, for, I don't know :rolleyes:, a >>>****TUTORIAL****<<< then definitely don't flatten your images!!! :)

~Rebeccak

Kha
07-28-2005, 09:52 PM
Thank you Rebecca! Those lessons are so cool that I had to give a try... even if my drawing skills suck by now :D



http://img94.imageshack.us/img94/5701/skullside8nz.th.jpg (http://img94.imageshack.us/my.php?image=skullside8nz.jpg)
link: http://img94.imageshack.us/my.php?image=skullside8nz.jpg


Kha :)

Rebeccak
07-28-2005, 10:01 PM
Kha,

Wow, if you think that this drawing is bad, I'd really like to see one that you consider good!!! :) This is great! Are you an art major / former art major / graphic designer? I really like your piece! :)

Thank you for posting ~ I hope to see more of your work! :)

~Rebeccak

Spin99
07-28-2005, 10:42 PM
Hi Rebecca,

I'm finally evolving my last skull past the chop/blur/smudge job suggested :D
This thread will probably expire before I get to next stage lol

Actually I'm sorry I've only been spamming lately.
I just wanted to mention that one of your tips really threw me off (?)
You mentioned "always work from dark to light" somewhere :curious:

I'm incapable of doing real painting like that, I always work additive.
You tried doing subtractive with watercolours? I rest my case.
So there, I'm now having some additive fun..
Hope this doesn't mean I have to break one of your golden rules to get anything done.

I still wanna do the Rubens copy.
Umm maybe they'll sell on the black market? lol

SpiritDreamer
07-29-2005, 11:16 PM
HI REBECCA
Been a long time since I rendered a skull. 25 years probably.
Did that when I was taking an air brush class.
So when I saw your tutorial I couldn't resist.
Here's what I have so far. Still working on them.
Any help from you or anyone sure would be appreciated.
Using Painter 8, and a plastic skull...and I can't find his teeth!
Really like what you are doing with your tutorials.
Excellent teaching methods.
I'll definitely be participating.
Take Care
Glenn

http://artbyglenngallegos.com/images/Two_Skulls.JPG

Rebeccak
07-30-2005, 12:48 AM
Sprit Dreamer / Glenn,

WOW!!! Amazing work. :applause: I'm thrilled to see your posts!!! I greatly look forward to seeing more of your work!!! :)

~Rebeccak

daspetey
07-30-2005, 01:25 AM
rebecca!

your skull is awesome. um.. that's an awkward sentence.

also, i agree about the francis bacon style. super cool!

here's mine:

http://www.daspetey.com/art/rebeccak_appleskull.jpg
-pete

Rebeccak
07-30-2005, 01:42 AM
daspetey,

hahaha! Thanks for the compliment!!! Wow, they're just rolling in, that's amazing!!! *Get it...skulls rolling in...nevermind* Anyway, it's so cool to see all this new work!!! Ok duh, I just got the joke...the skull is an APPLE TOO!!! *chuckles quietly to herself* ~ that rocks!!! You get the best Assignment Integration Award 2005!!! (You'll have to forgive me, I'm going to stay up til 4 am for a 6 am flight, I'm having a moment). ;)

Awesome!! Keep the good work coming!!! :)

~Rebeccak

daspetey
07-30-2005, 02:13 AM
i was afraid the stem would be too subtle. but i guess it was like a joke grenade.. it just took a little while to go off.


where you flighting to?
-pete

Rebeccak
07-30-2005, 02:20 AM
daspetey,

I'll be jet lagging to LAX tomorrow 4 am ~ Woo! SIGGRAPH kicks off tomorrow, and I'm bound and determined to geek out with the geekiest of the CG crew ~ although, it must be said that I am more "geek wannabe" or "geek groupie" than true, die hard geek. Though, it also must be said that I have a new Spidey action figure, with which I am infinitely pleased. :)

~Rebeccak

RO
07-30-2005, 03:04 AM
If you are an artist you are geek. If you love your profession you do your a geek ;) So everyone who has a profession is a geek at something :) So pretty much most of the working people in this world are geeks. If you do shop talk... It could be of how to fix a motor from a chopper you are still a geek even though it is a very tough profession to be in. Because if that person went and talked to me about how to fix motors I would be like what eva I do not understand what you are saying get lost geek. Sorry if I insulted Chopper bike builders... I love seeing west coast choppers... but honestly I look at them and see geeks mostly in that show and that is ok because I am a geek also.



So I welcome you to the ever growing geek hood of this world :P


(sorry for my randomness btw) :)

Rebeccak
07-30-2005, 03:20 AM
Desp#2/Rog,

Ok, I just couldn't resist...indulge me here because it's going to be a long night, and I am a little punch drunk giddy... *in no way do I endorse spam*

http://i8.photobucket.com/albums/a35/rebeccak4/Random/geek_cycle.gif


Ah...Geekdom at last!!! :)

~Rebeccak

*spam is bad*

RO
07-30-2005, 04:25 AM
Felt guilt posting only spam :|

So here is a skull for you. :)

http://onlinewarriors.beyondunreal.com/RandomStuff/Skull1-1.jpg

Pretty much started when you posted. Edit: Ill keep rendering it when I have time for this.

Rebeccak
07-30-2005, 04:32 AM
Desp#2/Rog,

Looks pretty good ~ I know you're busy. :) Thanks for posting this! I'll have to buckle down to do serious reviews when I get back...everyone has posted great work, and continues to do so, so it will be cool to see if there is more work here in a week...Woo! :)

Well, I'm off to pack (have been procrastinating) but thank you much for working on this, and I hope to see your update when you get the chance. :)

Cheers,

~Rebeccak

Scorche
08-03-2005, 02:20 AM
ok .. so I've been lurking this sub forum for a while and finally decided to post
I think what you're(rebecca) doink is absolutely invaluable. and there's a lot of improvement people are making...

and now here's mine ...
I tried to do the fetus head (I think I've got something for dead babies) but I skewed the proportion methinks so we'll call it fetus + 5months ...
http://img129.imageshack.us/img129/650/0508skull17ly.jpg (http://imageshack.us)

that's right !!! I've gots colour
Also this is my first speedie done in canvas, and I goatta say if you can try this - do.
I have tried to set-up painter to respond in the way the brushes do here. of course painter has more options, but I really love this program at the moment. some tweaking with ps of course. I've done an overlay layer so the original is a bit more dull.

Slux
08-03-2005, 08:45 AM
to Scorche: Hi and welcome
That looks really great I like your colors :) seems we have first fetus skull here ... at least I don't remember anyone would post some but may be I'am wrong but anyway ... nice work keep drawing :thumbsup:

- Slux

Scorche
08-04-2005, 02:35 AM
dekuji Slux...

here's another re-do of the skull - same process ... 1/3 of the time this thime around. one more time and it will be anatomically correct too ... hopefully
http://img98.imageshack.us/img98/6782/0508skull25ah.jpg (http://imageshack.us)

Slux
08-04-2005, 12:36 PM
Hi Scorche
Nice one .... I'am sure Rebbeca will be pleased :) ... its good that it took you less time .. its always nice to draw fast and good :scream: ....
btw even one czech word I'am impressed :thumbsup:

:lightbulb 3D SKULLS
And now something usefull for these of you who want to know skull very well and want to be able to draw it correctly from different angles. Skull has quite complicated shape so may be these links could be helpful to you ...

http://www.csuchico.edu/tlp/info/projects/skull/
Pictures of skulls from different angles and bunch of 3D videos. Btw you need Quicktime to be able to view it. Then you can rotate different parts of skull.

http://dl.tamu.edu/DemoStartl3-d.htm (http://www.csuchico.edu/tlp/info/projects/skull/)
You can find here 3 3D videos. Just downloaded it and view it in Quicktime and you can rotate with it.

http://www.fujita-hu.ac.jp/~sfujii/satuei/skull_3d.html (http://www.csuchico.edu/tlp/info/projects/skull/)
Another 3D quicktime skull

http://www.skullbaseinstitute.com/treatments/skullmap.html#
Little program in Flash. 3D head with skull and brain. Its hard to actually see a skull but it may be interesting if you wanna see how it looks in a head :thumbsup:

Hope it will be helpful to you ....
- Slux

CBee
08-05-2005, 12:17 AM
Those are some nice links, Slux. Thanks for posting them. :thumbsup:

Kha
08-06-2005, 05:00 PM
Kha,

Wow, if you think that this drawing is bad, I'd really like to see one that you consider good!!! :) This is great! Are you an art major / former art major / graphic designer? I really like your piece! :)

Thank you for posting ~ I hope to see more of your work! :)

~Rebeccak

Well... thank you Rebeccak, you are very kind :)
I've made a course on graphic design a long time ago, but unfortunately we had little drawing classes, so I'm more a curious than anything else :rolleyes:. My major problem in drawing is the perspective...so I tried two more times... but I think I've messed the construction and got lost on shadding some parts. :D

Reference: http://img257.imageshack.us/my.php?image=skullr018xv.jpg
http://img257.imageshack.us/img257/6626/skullp019hm.th.jpg (http://img257.imageshack.us/my.php?image=skullp019hm.jpg)


Reference: http://img257.imageshack.us/my.php?image=skullr028fa.jpg
http://img257.imageshack.us/img257/8531/skullp026tq.th.jpg (http://img257.imageshack.us/my.php?image=skullp026tq.jpg)


Kha :)

jfrancis
08-06-2005, 06:36 PM
http://www.digitalartform.com/archives/images/skullPractice1.jpg

I took my digital camera to a decent plastic skull and made myself a stack of worksheets. Whenever I get a free moment, I grab a sheet and draw what's on it. I try to slip in at least 10 a day.

http://www.digitalartform.com/archives/2004/10/skulls.html

jfrancis
08-07-2005, 03:09 AM
http://img.photobucket.com/albums/v228/jfrancis/speedies/skullSketch01.jpg

Lately after drawing skulls I've been trying to add imagined features to them. In this particular example I cut the skin too close to the bone without accounting for any subcutaneous muscle or fat. The result -- the face is small, so the features seem larger on the face. This person has very low body fat.

If you look at the cover of this book Forensic Art and Illustration (http://www.amazon.com/exec/obidos/tg/detail/-/0849381185/ref=pd_sim_b_1/002-2264435-1162454?%5Fencoding=UTF8&v=glance) by Karen T. Taylor, you can see how far off the bone the enveloping skin tends to go.

SpiritDreamer
08-08-2005, 12:08 AM
Hi Rebecca
Hope your trip was pleasurable.
LA, I was born and raised there, San Fernando.
A lot of cars and people. Too many, maybe.

Worked on making a painting out of the skull rendering I did.
Posting some steps along the way to the final version.
Don't think I can push it any further at this time.
Achieved the mood I was going for. Could always be
technically better, always.
Posting the last version in the finished 2D section with
further details of what I was trying to achieve technically.
Check it out if you have the time and feel like it. If you do let
me know what you think.
Your opinion is highly valuable to me and greatly respected by me.
The title is "Bringing Death to Life"
Catchy I think. Has multiple meanings. Adds a little mystery
to the painting.
Oh well, don't want to go on too long.
Take care.
And once again great tutorials and teaching methods.
Enjoyed and learned a lot from this one.
Glenn

http://artbyglenngallegos.com/images/Five_Skull_Study.JPG

jfrancis
08-08-2005, 12:37 AM
http://img.photobucket.com/albums/v228/jfrancis/speedies/skullSketch02.jpg

I gave a little more breathing room between the skin and the bone on this one.

Rebeccak
08-08-2005, 01:13 AM
Wow, guys, looks like you have been posting some really nice work! I just got in from the airport, and I am super happy to see all of the great activity that's been going on in this thread and in the forum in general. I won't have time to post anything in depth until tomorrow, but for the time being let me just say Wow! It's great to see new people and vets doing some great work. :)

SIGGRAPH was a blast and I learned a lot, met a lot of really nice people, many of them CGTalkers, and it was just generally cool to meet the geeks behind the machines and to see the awesome exhibits that they had on display in Los Angeles. I'm super pooped but happy to have finally made my first SIGGRAPH. Hopefully I'll see some of you guys in Boston next year! :)

Cheers! :)

~Rebeccak

rodia
08-08-2005, 04:29 PM
i've came to class very late...sorry :D.....but here is my first try! i'll post everything....it's not great but it might be useful for someone..

http://i15.photobucket.com/albums/a359/damianelterrible/mio01.jpg
http://i15.photobucket.com/albums/a359/damianelterrible/mio02.jpg
http://i15.photobucket.com/albums/a359/damianelterrible/mio03.jpg
http://i15.photobucket.com/albums/a359/damianelterrible/mio04.jpg
http://i15.photobucket.com/albums/a359/damianelterrible/mio05.jpg
http://i15.photobucket.com/albums/a359/damianelterrible/mio06.jpg

and this one...trying to add more contrast
http://i15.photobucket.com/albums/a359/damianelterrible/mio07.jpg






i just want to say thanks to rebecca......just yesterday i was saying to my girlfriend "i just want to draw!! i have to practice!"...and many other things...but i don't speak much english.
any comment is welcome..

there it is....i hope. this is the first thing that i do in corel 9!

Rebeccak
08-08-2005, 04:38 PM
rodia,

I don't know if it's just me, but I can't see any image ~ can you repost? But I'm glad to see you here! :)

~Rebeccak

Rebeccak
08-09-2005, 02:04 PM
rodia,

It's cool to see your progression sequence! Thanks for posting, now I can see your work.
Great stuff!! It's really cool to see even more work being posted. Hope to see more of your work around the forum! :)

~Rebeccak

Rebeccak
08-09-2005, 02:46 PM
Finally updated the USEFUL THREAD LINKS / LINKS TO INDIVIDUALS' POSTS (http://forums.cgsociety.org/showthread.php?p=2468773#post2468773) on the 1st page of this Lesson, see Post #2.

My friend Hong Ly just sent me images to post for the new "Open Figure Drawing Workshop" to begin soon ~ I would set it up now were it not for the fact that I am at work, and posting nude pictures might get me fired, no matter how tasteful. :)

The new "Open Figure Drawing Workshop" will be like the DRAWING WORKSHOP 001: Copying the Work of Rubens (http://forums.cgsociety.org/showthread.php?t=262607) except with photographs of models provided on a weekly or bi-weekly basis (depending on the number of available photographs). Thanks to my good friend Hong Ly for providing us with these photographs! :)

Stay tuned! :)

~Rebeccak

ryusen
08-09-2005, 08:56 PM
I hope this thread is still on.. heheh..

http://img18.imageshack.us/img18/217/skull5fh.jpg

I did this in about an hour in Painter. Three values. I used charcoal brush and blender. It's really hard working with LCD monitors. They're misleading.

CBee
08-10-2005, 12:30 AM
Arrgghh! I guess I'm running out of time. :eek: Guess I better post what I have.

After struggling with my noobishness I came up with this. It's not finished. Still need to work on the teeth... well, still need to work on everything. :D

All crits, comments and ridicule welcome. :D

http://i19.photobucket.com/albums/b162/cbee2/front4s2.jpg

Rebeccak
08-10-2005, 12:34 AM
CBee,

No worries, I'm kind of feeling sluggish post-SIGGRAPH, so thanks for posting your work! :)
I frankly think that your first skull is a bit more calm and refined ~ go back and look at your first skull and bring into this rendering your smooth strokes and refinement of the skull. Also, be careful about placing the eye sockets too far up in the skull ~ eyes, and thus their sockets, typically fall in about the middle of the face. Though this seems unintuitive, if you look at your photo reference, you will see that this is the case. This is something we all forget about and must remind ourselves of as artists, because it is important in terms of properly placing facial features in relation to one another.

Hope to see another update! Please don't stress out, I'm still working on reviews. :)

ryusen,

Nice work, and it's good to see you here! Hope you will post more of your work on this and other threads as well. :)

~Rebeccak

CBee
08-10-2005, 12:45 AM
Rebecca,
me? stress out? :banghead: I never stress out... :D

Well, this last one was done freehand. The first one was done with tracing paper so I was just working on shading. Guess I need to go back to the TP. Maybe I was trying to do too many things at once. :D

Rebeccak
08-10-2005, 12:50 AM
CBee,

There is no shame in tracing paper. :) Back in the day when I had to walk to school in the snow with no shoes, we did TONS of tracings just to drill into our thick, er, skulls the proper outlines of forms and the correct proportions of things. I literally have notebooks filled with tracings ~ then freehand drawings ~ trust me, one exercise does not a draughtsman make. :)

Keep going, do what feels comfortable, and definitely post your results! :)

~Rebeccak

SpiritDreamer
08-10-2005, 11:13 AM
Hi Rebecca
Sorry I made my pictures so big. Just trying to figure out this stuff....won't happen again. I will restrain the sizes.
I really like your nude model tutorial.
Trying to figure that one out too.
As soon as I do I will post something.
Glenn

Rebeccak
08-10-2005, 11:18 AM
Spirit Dreamer,

No worries! :) I've asked other folks to resize stuff, it's no biggie. I may be a bit old school in keeping my monitor to 1024 x 768, but I think there are still enough folks out there that do to make a 600 pixel width limit justifiable. But nah, I had to go thru a couple trials to see what looked decent ~ it's just easier not to have to scroll right.

Thanks for posting, and I hope to see your work on the Open Figure Drawing Workshop thread! :)

~Rebeccak

stipick_S
08-10-2005, 04:06 PM
hey everybody, hope everyone is doing well.

rebecca: you kow how gratefull and appreciative I am about your time and the amount of knowledge you so graciously bestow upon us. so please forgiveme forr saying this:

are there any new lessons in the works?


i hope i am not being to selfish, but i love waking up in the morning thinking that a new lesson might be there waiting for me (well not really for me ( they are for the community) but il ike to pretend they are).


Thanks,
shaun

Rebeccak
08-10-2005, 04:29 PM
stipick_S!

Good to see you, haven't seen you around much lately! :)

In response to your question, I am proud to announce two new things:

NEW CG WORKSHOP - Artistic Anatomy with Rebecca Kimmel (http://forums.cgsociety.org/showthread.php?t=266391)

NOW OPEN!!! Open Figure Drawing Workshop with Hong Ly and Rebecca Kimmel (http://forums.cgsociety.org/showthread.php?t=266229)

Because I will have to devote a lot of preparation time for the new CGWorkshop course which I will be instructing, Lesson 003 will, regretfully, be the last free Lesson at least for the run-up time before the course (expected to be starting in about 5 weeks ~ I'd like to get peoples' feedback on the timing of the course) and then for the duration of the course itself, about 5-8 weeks. HOWEVER, I do not want folks to think that I am selling them out or abandoning them, as I will be active on the forums the whole time. I'm kind of addicted, can you tell? :scream:

Anyhoo, I am open to ideas for this forum and hope that you guys will participate in the Open Figure Drawing Workshop and other threads (ideas?) while I'm teaching the CGWorkshops course. I hope that many of you will be able to participate in the CGWorkshop on Artistic Anatomy, course details of which I will be posting soon.

Thanks in advance for your input, guys and gals! :)

I hope no one gets the wrong impression and thinks that I am more interested in doing the paid CGWorkshops over the free Lessons. As you probably know by now, I immensely enjoy teaching these free Lesson and have learned just gadzoogles from doing so and from seeing all of the extraordinary work you guys have been posting over the past 2 months. Having said that, teaching the CGWorkshops is an honor and a thrill, but it will also have to be my first priority for the time being. But I will definitely remain active on the forums, so don't think I'm just up and leaving ~ they'll have to pry me away first, believe me!!! :scream:

~Rebeccak

CBee
08-12-2005, 04:51 AM
Ok, took my chill pill. :D

I decided to drop the last skull as there were too many dark things that needed to be corrected. I'm still working but this is what I have so far.

http://i19.photobucket.com/albums/b162/cbee2/front5_4.jpg

Rebeccak
08-12-2005, 11:09 AM
CBee,

Nice job!!! :thumbsup: It looks like you're making a LOT of progress here! I take it this one is not traced, but that you did a previous trace version as I have a tendency to recommend? The payoff really shows! You are really starting to combine shading with observation, and this is of course the way to go. Keep working, and post your results! :)

~Rebeccak

CBee
08-12-2005, 05:56 PM
Thanks Rebecca,

As much as I would love to take credit for performing miracles… ;) I have to admit that it was traced. I was using a kind of opaque tracing paper that doesn’t allow tracing of the low contrast stuff like the lower set of teeth, which is probably why it doesn’t look traced. Some of it wasn’t. :D

This one (#3) was mostly a shading exercise. I wanted to limit the number of new things I try to do at the same time. I used some new drawing paper instead of sketch paper and worked much larger than I normally do. Hopefully, I’ll get this skull finished up tonight.

I will then work on freehand by doing lots of quickie skulls. But I’m not going to post those. :D

Rebeccak
08-12-2005, 06:16 PM
CBee,

Absolutely no worries. I definitely encourage you to trace until you feel comfortable ~ there are no rules to learning how to draw and shade really, so whatever works for you is best.
I think it's smart to focus on one aspect of drawing at a time. So thanks for telling us your process, as I think it helps other folks to figure out theirs as well. :)

~Rebeccak

CBee
08-14-2005, 01:08 AM
Here is the final version of skull #3. Actually, I continued to work on this after I took this scan but kind of messed up as I tried to make it darker so I'm suffering from serious ctrl-z envy right now. :D



http://i19.photobucket.com/albums/b162/cbee2/front5_6.jpg

Spin99
08-14-2005, 06:24 PM
Hi Rebecca,

I think I said before that I was working on my skull painting :blush:
I still feel a little like I have two left hands using a tablet
so i couldn't resist starting to Cg model your skull reference.
That way the 'puter can do the rendering for me? :D

Any case I'll get back around to painting sometime.
Just wanted to know, if we follow your workshop with SubD modelling,
can we post final results here? Maybe not?
Thanks for this great thread :)

AnimZiggy
08-14-2005, 09:52 PM
hi all. Fantastic work. I 've been gone for 2.5 weeks and i come back and the subforum has grown so much.
I thought I give the skull a go:

1. wee pencil sketch badly photographed n badly done about 5':
http://img341.imageshack.us/img341/1413/003pencil5xj.th.jpg (http://img341.imageshack.us/my.php?image=003pencil5xj.jpg)

2. digital version about 2h phtsp and wacom:
http://img341.imageshack.us/img341/6254/003digital1sq.th.jpg (http://img341.imageshack.us/my.php?image=003digital1sq.jpg)

i don't like the pencil sketch but i thought i'd post it. I haven't done much shading with phtshp either... My only attemps is DSF.

Rebeccak
08-15-2005, 03:27 PM
anim_ziggy,

Welcome back! I hope you had a great vacation! :) Indeed, the Anatomy forum has been growing by leaps and bounds, and I am thrilled to see the quality and variety of work which has been posted here. :)

Thank you for your post! I think that your Photoshop painting is coming along quite nicely! I would recommend saving this state, stepping back, and then going back in to render more finely now that you have the basics mapped out. If you want, add a low opacity (say 50%) layer filled with gray to some of the whiter areas so that you may build (on a layer above) the whites up again in smaller areas, so that you will have more fine areas of gradation.

I think you are definitely on the right track with this, and I would encourage you to keep going, and posting your update! :)

Hope also that you will post work to the Open Figure Drawing Workshop (http://forums.cgsociety.org/showthread.php?t=266229), which is going great guns! Lots of great stuff is being posted, so definitely join in! :)

~Rebeccak

AnimZiggy
08-15-2005, 04:06 PM
:scream::D Rebecca, thanks so much! It's good to get encouraging comments, makes me want to go home and do more (if only i could, lol) My holidays were great went home to Greece, stayed in Athens and then visited 2 gorgeous islands. I just wish I had more time, he-he.

I have already saved the images on my hard drive and I intend to give it a go! Also I started drawing David from the Rubens painting...not sure how's that going though...he he.

Finally, I enrolled and I'm starting Animation Mentor this Fall and I shall be terribly busy but I will try to keep up with everything :buttrock:

Thanks.

I.

jmBoekestein
08-17-2005, 01:24 AM
Hello again...
For your approval and enjoyment...

:D A quicky at first, started homing in on the face and wel... the rest happened just like that... lol

http://img248.imageshack.us/img248/4426/flukethumbnail2ro.jpg

Rebeccak
08-17-2005, 01:26 AM
jmBoekestein,

Hey, cool so far!! I really love the use of warm temperatured grays, have you seen zhuzhu's piece in the Open Figure Drawing Workshop? It's awesome! I think I tend to use cooler temp'd grays, which aren't as nice...definitely need to make the switch!!

Thanks for posting this, jm! :) Any plans to finish it?

~Rebeccak

jmBoekestein
08-17-2005, 01:38 AM
Thx, I might. Originally I was doing it for something else, happened by accident. The fog is still a bit off, so I might try and adjust it all and 'finish her off'.

I think the use of bloom and light in the fog like that makes it warmer perhaps, I'm unsure since I don't really have the experience to compare. DO you think that's it? (got a slow pinky, :D, it's 'Do')

Rebeccak
08-17-2005, 01:41 AM
jm,

Whatever it is, it's working ;) so stick with it. It would be cool to see this elaborated upon...definitely post up your results! :)

~Rebeccak

jmBoekestein
08-17-2005, 01:49 AM
will do... pretty fun to do something this morbid in nice lighting. :) Going to check zhuzhu's piece now :D

StylusMonkey
08-17-2005, 02:55 PM
Got back to the skeletal study, did this before I hit the hay. 1/2 hour prismacolor sketch.

http://www.users.on.net/~bobbyeow/Art/SkullProfile.jpg

Rebeccak
08-17-2005, 03:09 PM
magic man,

YEAH!!! Awesome work, this really is beginning to look like an 'Old Master' sketch. Thanks for posting this! :) ~I really think it would be great if you would do some tutorials on the Anatomy forum. You have a really great Prismacolor technique, and it would be really cool if you could put together a tut or demo on how you work. :) You know the drill, simply create a thread on the main Anatomy forum and call it: "TUTORIAL: Awesome kick a** Prisma demo - by magic man" etc. ;)

Schweet, good to see your post! :thumbsup:

~Rebeccak

StylusMonkey
08-19-2005, 03:12 PM
magic man,

YEAH!!! Awesome work, this really is beginning to look like an 'Old Master' sketch. Thanks for posting this! :) ~I really think it would be great if you would do some tutorials on the Anatomy forum. You have a really great Prismacolor technique, and it would be really cool if you could put together a tut or demo on how you work. :) You know the drill, simply create a thread on the main Anatomy forum and call it: "TUTORIAL: Awesome kick a** Prisma demo - by magic man" etc. ;)

Schweet, good to see your post! :thumbsup:

~Rebeccak

hah, thanks for saying so R, I might do one sometime.

umbrellasky
08-20-2005, 11:03 PM
hi all, wonderful drawings everyone has done!! :)

Here are a couple of mine :) They still need a lot of work, more emphasis on the lighting and such. All comments welcome

http://img.photobucket.com/albums/v700/enialadam/skull2.jpg

http://img.photobucket.com/albums/v700/enialadam/Skull1.jpg

Bsmith
08-30-2005, 10:42 PM
eh I'm a little late...hope people are still looking at this thead...

http://www.creativespot.org/post/data/500/medium/scan0001.jpg

Rebeccak
08-30-2005, 10:58 PM
Bsmith,

Thank you for posting here! It's much more appropriate than in the OFDW 002 thread, lol. :)

You know, it's funny the way that the Anatomy Review Lessons evolved...Lesson 001 was really draw-over intensive for me, and to a certain extent, so was Lesson 002. However, Lesson 003 was a lot less so, I think, because people really seemed to learn a lot from each other and, having worked from the same reference, were a lot less dependent on me for advice with respect to how they should go about creating their work. Really, the point and purpose of Lesson 003 became to just DO the skull, and post it so that others could see and crit their work. So in that sense, this Lesson is much like the Open Figure Drawing Workshop threads, which are less about me doing drawovers, and more about us all just pushing each other to do good work.

The long and short of this is ~ you have done a really nice job on your skull ~ and tho I won't really be offering a ton of critique on peoples' work here, I think that the fact that you have pushed yourself to do this exercise has taught you a lot ~ and that is the point.

Thank you for posting here! Look forward to seeing your work on the Open Figure Drawing Workshop threads!!! :thumbsup:

Cheers,

~Rebeccak

stipick_S
08-31-2005, 05:12 PM
Magic Man-
Your most recent skull in my opinion is the best one on this thread. Idealized form, good strong structure, beautifull line work. Simply amazing....great job!

Shaun

p.s. oh come one...do the tutorial!

Rebeccak
08-31-2005, 05:13 PM
I concur! :bounce:

monkwan
08-31-2005, 07:33 PM
I don't know how to improve over the teeth area.

Rebeccak
08-31-2005, 07:51 PM
monkwan,

Thank you for posting this! I am super busy at the moment, but I will definitely get back to you later! :)

Cheers, :)

~Rebeccak

kaylon
09-01-2005, 09:17 PM
Thought I'd get some sketching done and contribute another skull... side view this time.


http://img161.imageshack.us/img161/1581/skull021uw.jpg

Trying to stay a bit looser..and relaxed.

I must improve...I must improve...

K.

gardogg
09-01-2005, 11:31 PM
I think that skull is great! I know this review is pretty much over but I'm gonna be doing a front view of this sKull for an assignment in my drawing class! I have to use marker and a combination of cross hatching, hatching, and stippling. I guess I should do mostly stippling as that is the best way to get the most fine value details. Check out this girls work - WOW! (http://www.nolinovak.com/index2.html)

drawMonger
09-04-2005, 03:07 PM
Hi Rebecca and all, here's my skull...I would very much appreciate any pointers.

http://picserver.org/view_image.php/62NXX5SDN8J2

Many thanks to you for taking the time to share your experience and skill with us :applause:

Rebeccak
09-04-2005, 03:13 PM
kaylon,

Thanks for posting! :) I think the overall technique is quite lovely. However, I think that the skull requires quite a bit more mass at its top ~ eyes are typically in the middle of the face / skull ~ and right now the eye sockets are falling in the upper third of the skull. Would you consider tweaking this digitally and then reposting? :)

drawMonger,

WOW! Great work! I love that you have a sort of watercolor dry brush effect in the midtone areas ~ that's fantastic. The only thing I might recommend with respect to technique would be to possibly clean up / darken the bkgrd areas, particularly behind the teeth at the top of the page. I would just generally clean up the edges a bit ~ this might most easily be done in Photoshop with a soft round brush set at the Opacity of your choosing. Good luck, and feel free to repost should you so wish! :)

Cheers! :)

~Rebeccak

drawMonger
09-04-2005, 03:58 PM
Thanks Rebecca for the super fast reply! here is the fixed version. It's done in photoshop with Goro's brushes (http://forums.cgsociety.org/showthread.php?t=200222) .

http://picserver.org/view_image.php/7KJ35DV6496C

Rebeccak
09-04-2005, 04:20 PM
drawMonger,

Hey, you're quick, too! :) Here are a few recommendations as to where to clean up a bit, using a tiny brush. After these areas are polished a bit, I think you will have an amazing piece! :)

Cheers! :)

~Rebeccak


http://i23.photobucket.com/albums/b380/rebeccak5/Anat%20Review%20003_2/drawMonger_REVIEW.jpg

drawMonger
09-05-2005, 04:41 PM
Hi Rebecca, I've made the changes you suggested and also used the tiny brush to add some detail. Cheers!

http://picserver.org/view_image.php/8O59WV3GMCFZ

Rebeccak
09-05-2005, 05:15 PM
drawMonger,

Awesome!!! Thanks for taking all my nitpicky comments in stride. :) I think you've done a fantastic job! The only thing I like better about the previous piece is the yellowness of the teeth (vs. their current bluish~grayness). Other than that, I think this is just great! Thank you for posting your work, and I hope you will participate in the Open Figure Drawing Workshop 003 (http://forums.cgsociety.org/showthread.php?p=2605596#post2605596), which started today, or any of the other threads we have on the Anatomy Forum! :)

Cheers! :)

~Rebeccak

drawMonger
09-05-2005, 05:27 PM
Rebecca, Thank you!! It is so great to have you here to provide feedback and help. I will participate in the new workshop...your threads are fantastic :thumbsup:

Rebeccak
09-05-2005, 05:31 PM
drawMonger,

Thanks very much! Glad to have you aboard. :)

Cheers, :)

~Rebeccak

Lian
09-05-2005, 09:56 PM
Thank you so much for all the tips Rebecca!! ^^

I'm sorry for the lateness in the submission

http://lian.exorsus.net/temp/skull.jpg
Sorry for the roughness.. I was trying to surf myself to sleep when I saw this fantastic thread ^^ decided to give it a go... about 1hr in painter. Used white and orange and played around with the pressure of the stylus to blend the colours.

Rebeccak
09-06-2005, 01:40 AM
Lian,

Wow, welcome to the Forum! :) It's great to have you here. :)

Your piece is beautiful, but very difficult to see! I can't imagine having to paint with such light colors! At any rate, it looks like you've done a fantastic job! :) The only thing I notice is that the skull needs a bit more room on the top ~ but other than that, looks great! :thumbsup: Hope to see more of your work on the Forum! :)

Cheers! :)

~Rebeccak

Hamptone
09-07-2005, 01:09 AM
Hey everyone, started an account just to participate in these excerisises, :thumbsup: couldn't pass it up. Here's my first go at it, as well as another skull with altered proportions, to make an eeevil caveman *spooky music*

*Edit: Fixed Link
http://i17.photobucket.com/albums/b71/hamptone/skullstudy.jpg

Graphite on paper then smudged with the trusty mouse in photoshop

Rebeccak
09-07-2005, 02:44 PM
Hamptone,

Welcome to the Anatomy Forum! :) Thanks for making this your first post on CGTalk! :)

I think that there is something wrong with your link...can you repost the link again? :) I just come up with a Microsoft page.

Thanks! Look forward to seeing your work. :thumbsup:

Cheers, :)

~Rebeccak

gardogg
09-08-2005, 04:55 AM
Okay, I did the skull just as I said I would and I got an A for it! Yippee. Let me know if there are some problematic things. My art teacher didn't point any out to me. Thanks!

Also, I might add that this was done using a magic marker. What a pain in the neck... literally. I was hunched over this thing forever and my neck and back got really stiff. Oh well.

http://www.garydowning.com/images/Skull.jpg

Rebeccak
09-08-2005, 05:11 AM
gardogg,

Hey, this looks really great!! Thank you for posting it!

I will have to give some thought as to problem areas, but I think you really deserved your 'A'. :thumbsup: I'd say more, but am dog tired...prolly tomorrow I'll think of something better. :)

Hope to see more of your work here on the forum! :)

Cheers, :)

~Rebeccak

gardogg
09-08-2005, 07:45 PM
I definitely am excited and looking forward to participating more on this forum. Its a great place to grow, meet people, get critiques and give them, etc. But for the time being... SPECTACULAR is all I've got to say ;) When that is over, I'll get back to this forum more so. I'm sure I'm not the only one with these sentiments either.

Rebeccak
09-08-2005, 10:42 PM
gardogg,

Lol, between the Fall school season starting and Spectacular, I'm happy if my relatives have time for the Anatomy Forum, lol!!! I totally understand, ;) and look forward to seeing more of your work in the future! :)

Cheers! :)

~Rebeccak

Rebeccak
09-08-2005, 11:21 PM
Funny, keeps disappearing from the Anatomy Forum...*bump*

danimani
09-09-2005, 12:12 PM
Here is mine.
http://i7.photobucket.com/albums/y296/danimani/a8ac138f.gif

Rebeccak
09-09-2005, 01:02 PM
danimani,

Hey, great to see you back on the Anatomy Forum! :) Thank you for posting your work! :)

You've done a good job with these, and it's great that you've done both views!

For the Front View, I think there needs to be more volume added to the top of the skull ~ typically, eyes/sockets fall in about the middle of the face. I think you've placed the eye sockets well in Side View, and overall I think this is the more solid drawing. :)

Your shading on the Side View skull is quite nice ~ have you seen this little tutorial:

TUTORIAL - Shading Techniques (Various Media) - by Rebeccak (http://forums.cgsociety.org/showthread.php?t=273928)

You may want to try shading in tiny, small circles ~ you have more control that way, and can get some very fine gradations of shading. :)

Hope this helps! :)

Cheers! :)

~Rebeccak

kaylon
09-09-2005, 10:15 PM
Posting a slightly altered version as requested :)...


Have made the eyes sit roughly half way :)

http://img8.imageshack.us/img8/7128/skull02a4xg.jpg

Rebeccak
09-10-2005, 12:01 AM
kaylon,

Thanks for posting your update! Yes, I think the top of the skull looks much better...now, check the photo reference, and notice that the skull now needs more mass at the back. I think you need to add at least a 1/3 more mass there. I like your technique with this, and keep going! This is definitely improving. :thumbsup:

Cheers, :)

~Rebeccak

danimani
09-12-2005, 11:08 AM
Here is my digital one.
I'd tried to fix the eyes, but here I find other general problem.
Uper teeth don't tally with nose /they aren't in the same line/.
I know that the human face doesn't have "the perfect proportions'', tnat's why both of our face/ the left side and the right one/ are different.
But mine still stink:hmm:http://i7.photobucket.com/albums/y296/danimani/3951720f.jpg

Rebeccak
09-12-2005, 11:15 AM
danimani,
Wow, what a beautiful piece!! :thumbsup: I don't think your proportions 'stink' at all ~ this is a definite improvement, and your shading so far looks beautiful! :) The top of the skull still needs 1/3 more height. As an exercise, take the original photoreference, and just trace the skull in Photoshop. Then just notice where the eyes, nasal passage, and teeth fall with relation to the outside of the skull. I think this will really help you if you decide to go back in and adjust some of the features in your digital skull.

But I think this looks really great so far, so feel free to post an update should you decide to tweak the proportions!

Another trick you can try is to copy one half of the skull and Transform > Flip Horizontal, so that you get a perfectly symmetrical skull. However, once you have done this, you will really want to go into one half and change things so that it is not PERFECTLY symmetrical.

Hope this helps, and really look forward to your update! :)

Cheers, :)

~Rebeccak

Icey
12-11-2005, 09:04 PM
sorry for bothering again! :)
can i post my skull studys??
it is from reference, but not the ones you've shown... :(

http://img.photobucket.com/albums/v91/IceyLord/WebPage/0050.jpg
http://img.photobucket.com/albums/v91/IceyLord/WebPage/0035.jpg

Rebeccak
12-11-2005, 09:09 PM
Icey,

You're not bothering at all ~ these are beautiful studies! :thumbsup: However, this thread is basically closed...feel free to post these here:

Anatomy Studies of Skeleton / Bone / Muscle - TRADITIONAL OR DIGITAL (http://forums.cgsociety.org/showthread.php?t=257657)
http://forums.cgsociety.org/showthread.php?t=257657

Cheers, :)

~Rebeccak

SpiritDreamer
12-11-2005, 09:34 PM
Icey...WOW... The more I see of that line of yours, the more I LIKE IT..Really fine draftmanship
POST AWAY,AND JUMP IN ON #9 figure drawing, if you have the time, I WOULD REALLY LIKE TO SEE HOW YOUR FIGURE TURNS OUT, Would be great, I THINK...:thumbsup:
Glenn

Kami Z
12-20-2005, 07:02 AM
I hope I am not too late for the first Skull Exercise. I just started reading the studies and doing the anatomy excercises yesterday. This is my 3rd submitted drawings, the other 2 in in Beginners' lounge.
Here is the drawing of the anterior skull.
http://www.deviantart.com/view/26626552/

Here's the drawing of the anterior skull after I tried to fix it a little in photoshop to look more like the picture.
http://www.deviantart.com/view/26626651/

I am new at this and I really want to improve. Please give me some pointers this drawing and the other two in "beginners' longe" if you can. Thank you. ^^;

Rebeccak
12-20-2005, 11:11 AM
Kami Z,

Wow, these drawings are impressive, and do not smack of 'beginner'. :) They're quite beautiful, though we can work on refining them.

Will take a better look soon, for now am off to work shortly. Great stuff! :)

Cheers,

~Rebeccak

K. Scott Gant
12-20-2005, 05:50 PM
Here's my try at this. It was done in Painter 9 with the conte mainly because I read someone else here used that. This took me about 2 hours to do and I think I started losing it near the end because whatever I did seemed to mess up what I had done before. So I decided to quit while I was ahead.

It's been quite a while since I've been doing art and I feel like I have to start all over again. Hopefully you can teach an old dog new (and old) tricks.

http://xs60.xs.to/pics/05512/skull.jpg

Rebeccak
12-20-2005, 05:54 PM
K. Scott Gant,

Great to see you post your work! :) I am at work and can't take a close work at your piece, but I will be happy to do so later. :)

LOL, technically this is a closed thread, but if people are still interested in this Anatomy Review, then I guess I should consider it open for business. :)

Thanks for posting, and I will definitely take a look at your work soon. :)

Cheers,

~Rebeccak

K. Scott Gant
12-20-2005, 11:03 PM
Thanks Rebecca.

If the thread is closed it's closed. I was just going to go through all your lessons, but I suppose I don't have to post everything I do, but still be able to gleen the information from your work...which by the way is great.

Thanks again!

Kami Z
12-21-2005, 02:08 AM
Thanks for the compliment Rebeccak. You are too kind.
Today I tried to draw the lateral view of the skull. I painted it in photoshop.
http://www.deviantart.com/view/26657686/

I never knew digital painting is this much fun! I really had fun with it, but I kind of died out/ got dizzy at the end from staring at the monitor all day. @_@ I am hoping get better at drwaing so please give me some pointers when you have time. thank you!

Rebeccak
12-21-2005, 02:45 AM
Kami Z,

Good lord, did you say that you were in high school? This is a really beautiful piece! The only thing that I would say would be to slightly refine the shading on the mandible (jaw bone) and perhaps play with the contrast using Photoshop's levels or brightness/contrast features. But Wow, I am really impressed with this! You've done a fantastic job so far! :thumbsup:

Cheers, :)

~Rebeccak

Rebeccak
12-21-2005, 02:49 AM
Originally posted by K. Scott Gant: Here's my try at this. It was done in Painter 9 with the conte mainly because I read someone else here used that. This took me about 2 hours to do and I think I started losing it near the end because whatever I did seemed to mess up what I had done before. So I decided to quit while I was ahead.

It's been quite a while since I've been doing art and I feel like I have to start all over again. Hopefully you can teach an old dog new (and old) tricks.
I think you have a really good start here! The thing that stands out to me the most is that the eyesockets should fall roughly in the middle of the head ~ right now they are too high in the head.

Anyone can pick this stuff up! :) It's really only a matter of committment and hard work. I think that that was my biggest lesson in school ~ if you just want something enough, you'll naturally work hard to get there, and after a while, you'll get there. You definitely have a great start, and I look forward to seeing an update! :)

Cheers,

~Rebeccak

Kami Z
12-21-2005, 03:44 AM
Thank you so much for the compliment, Rebeccak! You very kind.
Yup, I am a junior in highschool. We are on Christmas break rightnow, so I am hoping to use this time to learn from you and all the artists here. You guys rock! I was drooling for a week for a week when my online buddy first show me this great site. The drawings are all too beautiful! O_O I want learn everything! (very excited) I played with the contrast a little, the skull look more defined. I'll try to fix the mandible. ^^;

Edit:
I just retouched the skull painting. Tell me what you think.
http://www.deviantart.com/view/26657686/

Rebeccak
12-21-2005, 05:58 AM
Kami Z,

Wow, that's highly impressive! Both that you're so young, and that you're doing such beautiful work at such a young age. :) I have to assume that you've been interested in art throughout your life. :)

The only recommendation I would have at this point (and bear in mind, it is only a suggestion) is to possibly deepen / darken the eyesockets just a bit. This is just a judgement call ~ I think your piece looks beautiful as is ~ though all artwork, particularly digital artwork, can be refined. :) Do you have any other examples of your work? It would be great to see. :)

Cheers,

~Rebeccak

Kami Z
12-21-2005, 06:24 AM
Wow! Thank you, Rebeccak.
I don't have much to show rightnow, but I'll definitely use this Christmas break to practice and make some art.
Thanks again for advice!

Rebeccak
12-21-2005, 06:26 AM
Kami Z,

No problem! :) Looking forward to seeing your work. I hope you have a great holiday! :)

Cheers,

~Rebeccak

Kami Z
12-21-2005, 06:36 AM
I really want to practice and improve. n_n I want to learn how to draw and pose the human body without reference like Dr.Bone O_O!! and I want to have a great understanding of the human body from the inside out like you!! I'll practice hard!

Purc
12-21-2005, 09:28 PM
Really want to practice drawing more.. So bought a sketchbook, some pencils and a eraser and started (with fear) my first drawing in years (yes i know its a shame.. ).

So here it is:
http://www.purc.nl/zooi/2D/Tekeningen/Skull.jpg

Hope to receive some C&C,
If this is a closed topic.. then ignore my post. I will post it some where else for C&C, thnx anyway :D

Ow lol now i see that the back of my skull is way to short haha.

Rebeccak
12-22-2005, 02:10 AM
Purc,

There is some really nice shading on the interior of the skull ~ but I agree with you that the proportions are a bit off on this one. :) No worries ~ what I would recommend would be to start a new drawing, and first marking off the major proportions of the skull. Create an envelope around the entire rough shape of the skull on the page, so that you do not have the lower part of the mandible running off the page. :) There are some really nicely observed elements here, and I think you just need to refine the process with which you draw...start from simpler shapes, rough out the major areas and step back from your rough outline to see if things look right to you. Don't start the shading of the small details until all of the major shapes are roughed in.

Hope to see an update! :)

Cheers, :)

~Rebeccak

Purc
12-25-2005, 09:43 PM
wow dindt expect such a quick reply. Thnx for that Rebeccak.

I going to listen to your advice, and gonna draw a new one. :D
Oh and i got a question again hehe. What is the use of blue pencils with sketching? Is it just a choose to use blue.. or is there some sort of explanation for it?

Ow btw.. HO HO HO Merry christmas !!

noShame
01-06-2006, 01:31 AM
Thought I would post my skull as well, even tough im very late.
It was really fun painting this one, felt like my skills improoved by 1/2% ;)

Spent about 2h on this one, its the front view only I removed the jaw (thought it looked cooler this way). Not a talented artist like some of you, but im trying to become. This is probably my secont finnished piece, havent really painted anything in months, ill try to do some sketches every night from now on!

http://www.openmindedprojects.com/pics/skull.jpg

what do you think?

Rebeccak
01-06-2006, 01:37 AM
noShame,

Beautiful start! :) I very much hope to see an update on this! :thumbsup: Great to see your work. :)

Cheers, :)

~Rebeccak