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View Full Version : problem: meshsmooth (model gets distorted)


tigrine_smiltpe
10-26-2002, 05:59 AM
i have problem with meshsmoothing (look at the picture). i tried to play with settings, but that didn't helped much. any ideas how to do proper meshsmooth?

dvornik
10-26-2002, 06:15 AM
That's because if you look at your model from the side it's probably one long polygon. Divide it into quads the way the front of your model is.

tigrine_smiltpe
10-26-2002, 06:27 AM
yes! :bounce:
the solution was to make sode edges visible from side. does meshsmooth works only on visible edges???

dvornik
10-26-2002, 06:31 AM
On polys - yes. Don't know about editable mesh.

Stroker
10-26-2002, 07:31 AM
Yeap. Visible lines in a mesh as well.

However, you can tell MeshSmooth to work on triangles. When you tell it to, I believe it works on all edges - visible or invisible. I'm pretty sure.

edit: I just checked real quick and operating on triangles is not dependent on visible lines.

Getting_Old
10-27-2002, 08:23 AM
I just learn something here !
Thanxx !

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