arcus
07-15-2005, 08:11 AM
In the past I created a cylindrical UV map for heads,
shifted the UV-map 50% in U direct and was then able
to use symetrical editing with drag, dragnet, magnet.
In 8.3 this is not possible anymore. Is this a bug?
I tested with and without freemove and any kind of
UV interpolation. In 7.5c it is working as expected.
Anyone know a workaround for this.
Also it would be nice to drag the subpatch mesh in UV-view
and not the control points only.
Sorry for my english
Marcus
shifted the UV-map 50% in U direct and was then able
to use symetrical editing with drag, dragnet, magnet.
In 8.3 this is not possible anymore. Is this a bug?
I tested with and without freemove and any kind of
UV interpolation. In 7.5c it is working as expected.
Anyone know a workaround for this.
Also it would be nice to drag the subpatch mesh in UV-view
and not the control points only.
Sorry for my english
Marcus
