PDA

View Full Version : Question about Chris Olsen Rig


AngelDream
07-14-2005, 08:09 PM
Hi, I've been looking at the Chris Olsen rig:
http://www.newtek.com/products/lightwave/contests/dec-02/winners/tutorials/layout/Chris_Olsen/

and the Meia Storm Pilot rig from Puff and Larkin:
http://www.puffandlarkin.com/lightwave/tutorials/character_rigging/

It seems to be some failure in Olsen's rig, but maybe I'm wrong.
When you move the HipController, it is Followed by the Root bone, located near the liver. Wen you move it, for example, backwards, the hands and feet stay in place, as expected, right? well, if you set a key, and advance timeline, then go backwards, all the bones jump following the Root bone. That's what they're supposed to do, since they are parented below the root, I think. However, if you remove the Follower-HipController from the Root bone, and just move the Root bone this isn't happening.
In the Meia Storm Pilot rigging, the root bone moves freely, since the feet aren't parented to it. You move the hip, the feet and hands remain in place afected by IK, and all works great.
I want to know if this issue in Olsen's rigging is a failure, or if it's just me the jerk for not using it properly. However, why is he applying a Follower modifier to the Root bone?
Thanks in advance, and BTW, it's not my intention to annoy anyone, just asking.

T4D
07-15-2005, 12:22 PM
http://www.puffandlarkin.com/lightwave/tutorials/character_rigging/

that is a very good Rigging tutorial follow that one !

I'll have a Ik leg tutorial in PDF format up very soon

AngelDream
07-15-2005, 06:12 PM
the bug about Chris Olsen rig was that the Follower modifier applied to the Root bone was applied with the After IK setting checked. If you uncheck it, the other controllers doesn't jump following the Root bone or HipController.

CGTalk Moderation
07-15-2005, 06:12 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.