glyons70
07-13-2005, 03:20 AM
I have rigged up a fish with a spine head and neck bone and pectoral fins acting like arms ( shoulder bicep forearm) . I a have set up a slider that controls the pitch of the spine using the inherit end expression. The problem is that the fishes arm structure (parented to the spine) pushes out the bottom of the model for the fins when the slider is applied. My question how to fix this?
1 use another expression with slders to help postion the arms/fins using the y and z axis or
puppet master so the bones don't move outward but them comes the FK for the movement or can it be set up to do so?
or any other suggestions anyone might have?
I hope this makes sense.
thanks
Greg
1 use another expression with slders to help postion the arms/fins using the y and z axis or
puppet master so the bones don't move outward but them comes the FK for the movement or can it be set up to do so?
or any other suggestions anyone might have?
I hope this makes sense.
thanks
Greg
