lowkey
10-25-2002, 04:40 PM
hi all,
how to render a seperate reflection-pass in maya !?
i already searched this forum on that issue, but wasn't able to get the info i want !
to be more concrete:
i'd like to render the corner of a room, the walls of which reflect each other to create the illusion of a larger scaled room.
the problem is, that the scene isn't well lit, but when adding lights, those are to be seen in the reflections either.
the only light-type, which served my needs so far, is 'ambient-light', but this doesn't seem to support raytraycing, so i get no reflections at all.
:hmm:
so how to achieve this ?!
i overexposed the screenshot i attached to reveal the problem !
how to render a seperate reflection-pass in maya !?
i already searched this forum on that issue, but wasn't able to get the info i want !
to be more concrete:
i'd like to render the corner of a room, the walls of which reflect each other to create the illusion of a larger scaled room.
the problem is, that the scene isn't well lit, but when adding lights, those are to be seen in the reflections either.
the only light-type, which served my needs so far, is 'ambient-light', but this doesn't seem to support raytraycing, so i get no reflections at all.
:hmm:
so how to achieve this ?!
i overexposed the screenshot i attached to reveal the problem !
