markdeaton
07-12-2005, 07:12 PM
Hello again folks, I'm back again to hopefully gain some knowledge.
I'm having trouble getting a good clean shiny armor look. Here is a reference image:
http://www.eqfashion.com/images/bdf0d1ce3c09c72cc56da6c12908ad9e/147.jpg
I can model the meshes fine... it's just the texturing that is difficult for me. Would anyone have a good suggestion for this? For example, the helmet is apparently a variation of grey, with some highlights shadows either burned or painted in. what technique would you use to do this?
I didn't think this would be this tough!
I'm having trouble getting a good clean shiny armor look. Here is a reference image:
http://www.eqfashion.com/images/bdf0d1ce3c09c72cc56da6c12908ad9e/147.jpg
I can model the meshes fine... it's just the texturing that is difficult for me. Would anyone have a good suggestion for this? For example, the helmet is apparently a variation of grey, with some highlights shadows either burned or painted in. what technique would you use to do this?
I didn't think this would be this tough!
