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Ultimatum
07-12-2005, 03:31 PM
Hi,

I´m trying to do my first Morphed face animation. I made the model in Modeler, gave it few morphs, took it to Layout, added MoprhMixer to the object and started animating.

In Modeler the different expressions looked fine. But when I change the expressions in MorphMixer, the model acts weird like the Mixer would affect only some points on my model.

See here:

http://www.spiral1.fi/Misc/Morph_prob.jpg


Does someone have any tips of how to fix this?


Thanks,


- Ultimatum

zuzzabuzz
07-12-2005, 03:43 PM
How many layers do you have in that model? Yeah, the morph looks messed up, but it also looks like there is overlapping geometry..as if there were two copies of the head mesh.

toonafish
07-12-2005, 03:48 PM
did you set the SubD order in Layout to last ?

Ultimatum
07-12-2005, 03:49 PM
The whole thing is just one layer.

As I said it works well in Modeler but not in Layout/MorphMixer, so there´s no overlapping polys etc.


- U

Ultimatum
07-12-2005, 03:51 PM
Toonafish, I owe you one.

That fixed it. You made my day.


- U

Ultimatum
07-12-2005, 04:47 PM
Thanks to you guys!


Here´s what I achieved :

http://www.spiral1.fi/Misc/Blogie_renderlow.jpg


Animation:
http://www.spiral1.fi/Misc/Blogie_test.avi


- U

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