newellteapot
07-09-2005, 06:00 PM
hello everyone!
I have to convert loads of rigged characters from maya to max, and because I never did it before, I'm wondering how many issues I might encounter regarding the rigging :scream: . I was thinking to use Polytrans or Deep Exploration, but I cannot understand if the rigging will be converted as well or not, and in what conditions.
Has anyone ever done a similar job before? If yes, what kind of problems have you encountered? What software did you use for the conversion?
thanks to everyone!
:)
I have to convert loads of rigged characters from maya to max, and because I never did it before, I'm wondering how many issues I might encounter regarding the rigging :scream: . I was thinking to use Polytrans or Deep Exploration, but I cannot understand if the rigging will be converted as well or not, and in what conditions.
Has anyone ever done a similar job before? If yes, what kind of problems have you encountered? What software did you use for the conversion?
thanks to everyone!
:)
