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jamesvalue
07-09-2005, 04:38 PM
Hi guys!

Fortunately I know how to draw a circle , but which way is the faster?

This is my method:
pick the cylinder tool , ctrl drag a cylinder on the side view , set one axix lenght to zero (cylinder's height), and I have a perfect circle in the side view, but this maybe is not the fastest way to go?

Thanks Bye

Steve McRae
07-09-2005, 08:33 PM
if you hold down your ctrl key while you drag; it will draw a perfect circle

jamesvalue
07-09-2005, 09:41 PM
if you hold down your ctrl key while you drag; it will draw a perfect circle


Sorry for my English!

But " ctrl drag a cylinder" means what you said :
" hold down ctrl key while you drag"

But the ctrl key constrains the exact size over three axis (you manually have to eliminate the height), while the shift key use two axis only for the object , creating always a 2d shapes.

But the shift key unfortunately , doesn't constrain the size also , so this is my new question.

Is there a way to constrain a given 3d object to two axis only , but whith the sama size?

Bye

seneca
07-10-2005, 02:15 AM
This is the most standard (and unknown) technique to create flat 2d discs/squares.

Just load up the tool, left click (don't drag!) and then ctrl-left click drag and it will create a 2d disc.

It's kinda weird, but basically what you're doing is creating a 0X0 disc, and then scaling it out proportionally.... I'm hoping they put in a feature into modo2 to create discs easier. (for example, Ctrl-lmb=disc, ctrl-shift-lmb=cylinder)

jamesvalue
07-10-2005, 10:21 AM
Thanks seneca!

Bye (does a script exists already?)

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