Whisperer
07-08-2005, 10:17 PM
I'm a 2d digital artist, working mainly in Photoshop. I have very little experience with 3d software, but I would like to try my hand at skinning/texturing 3d models. My problem is that most texturing tutorials seem to take for granted that you already have some 3d knowledge. Is it realistic to think I can try texturing without investing time to get all the basics of 3d modeling? Is it possible to get an industry job focusing on texturing without other 3d skills as well? If the answer is yes to both of these, where do you find good 3d models with which to practice your texturing skills? Game mods?
Thanks for taking the time to answer these questions.
ps I did read the FAQ, and while I understood some parts, I didn't understand it well enough to feel I would be able to unwrap a 3d model, create a texture, and then get it properly applied.
Thanks for taking the time to answer these questions.
ps I did read the FAQ, and while I understood some parts, I didn't understand it well enough to feel I would be able to unwrap a 3d model, create a texture, and then get it properly applied.
