seb4d
10-24-2002, 03:01 PM
Hi everyone !
Here is my problem :
When I link an object to another one, sometimes rotating the child makes it deform and deform also its own childs.
Here are two exemples :
http://membres.lycos.fr/seb4d/maxbug01.jpg
http://membres.lycos.fr/seb4d/maxbug02.jpg
The head of the my bug is the white dummy's child. This white dummy is the big red dummy's child. The body of the bug is also the red dummy's child.
In the 2nd picture, when I try to rotate the white dummy it deforms itself and it's children.
Obviously if I break the link between the 2 dummies it no longer deforms.
Can someone tell me why it does that ? And how I can resolve this problem ?
Thank you for your help and excuse my english (I'm french) :p
Here is my problem :
When I link an object to another one, sometimes rotating the child makes it deform and deform also its own childs.
Here are two exemples :
http://membres.lycos.fr/seb4d/maxbug01.jpg
http://membres.lycos.fr/seb4d/maxbug02.jpg
The head of the my bug is the white dummy's child. This white dummy is the big red dummy's child. The body of the bug is also the red dummy's child.
In the 2nd picture, when I try to rotate the white dummy it deforms itself and it's children.
Obviously if I break the link between the 2 dummies it no longer deforms.
Can someone tell me why it does that ? And how I can resolve this problem ?
Thank you for your help and excuse my english (I'm french) :p
