Mayan-Seraph
07-06-2005, 09:55 PM
Hi all,
I'm using Maya 6.5 under MacOS X 10.4.1,
And whenever I want to convert NURBS to polygons with 'attach multiple output meshes' Maya crashes. After deleting EVERYTHING but two objects in the entire scene, maya still crahsed. Even deleting history of all things didn;t help. Now I am truly desperate.... Because No polygons = no texturing... :cry:
See attachment for the WRETCHED object. The open wing attaches partially to the base of the wing, which forms a closed loop.
I'm using Maya 6.5 under MacOS X 10.4.1,
And whenever I want to convert NURBS to polygons with 'attach multiple output meshes' Maya crashes. After deleting EVERYTHING but two objects in the entire scene, maya still crahsed. Even deleting history of all things didn;t help. Now I am truly desperate.... Because No polygons = no texturing... :cry:
See attachment for the WRETCHED object. The open wing attaches partially to the base of the wing, which forms a closed loop.
