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keithv
10-24-2002, 07:29 AM
nurbs model trimed surfaces etc. i am trying to put text on the face of the vcr with a layered shader and i cant figure it out. i want the color under the text to be black my textures for the text are all seperate. i am trying to put a lambert black shader in the first "slot" and a projection shader for the text after it. this is hard to explain there is mor than 1 text texture. i also half to beable to move the text on the surface to position it right.

this is confusing hopefully yall will understand what i just wrote

thanks

keithv
10-24-2002, 07:32 AM
its for maya 4.0

slaughters
10-24-2002, 08:40 AM
Sorry, don't know maya.

Can you export/convert the nurbs object to a poly object and then texture that ?

Can you just paint the text on a plane with a transparent background and then position it where needed ? Kind of like a 3D version of a real world lable ?

keithv
10-24-2002, 08:45 AM
yes i can convert to polys but i am trying to keep it a nurbs project (kinda half to for school). i have thought about the transparency thing but the sceen will be animated and dont know if it will work right


well u are the only person to reply thanks allot though

MaTibay520
10-24-2002, 02:09 PM
In Maya, you can use the 3d paint tool located in the render submenu. Select the nurb you want to paint, open up the tool settings box for 3d paint tool (Which is located in the top toolbar under Texturing->3d paint tool). Go to File textures and click assign textures. Choose your image size and click assign. Then paint areas out where you want certain colors/images. These will only be reference points. When you're done, save. Find the image file (usually in a new folder called 3d paint textures) Open it in a 2d paint program (Photoshop or Painter) and use those markings to paint whatever you want for your nurbs geometry. Replace the new texture file over your old one in the hypershade, and see the results.

Hope this was helpful. Let me know if you were confused in any way.

keithv
10-24-2002, 11:37 PM
that helps a lot, i have never used this tool before but i will give it a shot

thanks

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