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Exterminator89
10-24-2002, 06:18 AM
how long would a maxscript be if you made a whole person?

BrandonD
10-24-2002, 08:12 AM
Huh? What do you mean? Create a character with a script?

LFShade
10-24-2002, 08:12 AM
uhmm...okay. what? :shrug:

Reality3D
10-24-2002, 04:09 PM
Maybe he means activating the macrorecorder and record the actions that modelled a whole person. But macrorecorder doesn't record a lot of actions, so it's not possible and maybe the file would be longer than the description of the mesh

Exterminator89
10-24-2002, 11:46 PM
Originally posted by toonman
Theoretically, yes... but first, you'd need to turn on the macrorecorder, not the listener... turn on the macro recorder, start working, and in the end copy/paste all you see in the macrorecorder.
However, there's one small detail. Not EVERY action in max is exposed to maxscript... you could do some operations that mxs just misses, thus loosing part of the modeling process.
There's one script out there that will turn any object into a macro script... can't remember the name, but it'll build a macro out of any object, so you could run it on your object and get a script out. I'm not sure all base-object types are supported (perhaps everything is meshed).
Another option is to use Bobo's BFF scripts. These are extremely powerful, and will also generate a maxscript out of geometry, but supports additional object types, mapping coordinates, and animation. This is a must-have tool.
Hope all this helps.. cheers!!
:airguitar

there are scripts that record everything, and that is what I mean, If I turned on a script that records everything then would it be wicked long?

ToddD
10-25-2002, 12:11 AM
Why......?:shrug:

Exterminator89
10-25-2002, 02:43 AM
I want to know because maybe my friend or some nice person on this forum would get the script, make a person, and send me the script :thumbsup:

ToddD
10-25-2002, 04:23 AM
Maybe I'm mis-understanding, it sounds like you want someone to make you a figure generating script? Pretty ridiculous, this is a forum for artists, read some tutorials, practice for weeks, months or maybe years, and make your own. If I went through all the trouble of modeling a full figure, recording it, I'm not sure I would just give it out. Scripts are supposed to ease someone's work load, not be a replacement for skills. I would suggest reading the help files included with max, google searching tutorials, and practicing. 3D apps are not like Bryce, there is no "push the button for an instant pretty scene.":shame: :shrug:

Exterminator89
10-25-2002, 06:17 AM
ok, sry I just thought I could learn by seeing every step into making a character and stuff. oh well.... enough of this subject.

ToddD
10-25-2002, 07:51 AM
Include with max is a tutorial on how to make a figure, some Chubby guy. Also, there is a Joan of Arc tutorial somewhere online, and I'm sure a bunch of others. No need to be sorry, but, the way to learn is to just do it, not to wait for someone to give you the answer, especially when it could involve many hours of work. I'm not a figure modeler, but if you have some valid questions after learning the basic skills needed to use max, I would do my best to offer advice. Good luck, and have fun!!:beer: :)

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