JuddWack
07-06-2005, 05:48 AM
Hey everyone. I modeled a pretty sharp knife and thought it would look good in a scene with some binoculars, but I'm having a few holdups.
Here is what I got:
http://astro.temple.edu/%7Ebforce/storage/binohelp01.gif
I'm going for realistic, but not identical to my reference.
http://astro.temple.edu/%7Ebforce/storage/binohelp02.gif
This is 2 meshes, the green and red side. Because it's just 2 meshs I'm having some problems smoothing it out and on the top and bottom (bottom no shown) flat areas.
I'm thinking about breaking it up into 3 sections like I labeled. How do you guys feel about that. I'm open to all suggestions. Using Maya5
Here is what I got:
http://astro.temple.edu/%7Ebforce/storage/binohelp01.gif
I'm going for realistic, but not identical to my reference.
http://astro.temple.edu/%7Ebforce/storage/binohelp02.gif
This is 2 meshes, the green and red side. Because it's just 2 meshs I'm having some problems smoothing it out and on the top and bottom (bottom no shown) flat areas.
I'm thinking about breaking it up into 3 sections like I labeled. How do you guys feel about that. I'm open to all suggestions. Using Maya5
