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X-Tender
07-05-2005, 09:37 AM
Hi,

is it possible to render an image with MayaSoftware without AA?
I deactivated AA in he render options but i still get transparent pixels in my Alphachannel.
I want a completly black/white ALpha channel, not gray ;) .. thx ...

-XT

LehaS
07-05-2005, 12:13 PM
Render Options>Color/Compositing>Premultiply Off...Premuliply Treshold 1.0

That should help

X-Tender
07-05-2005, 12:24 PM
thats realy close .. but the problem is that it only works with geometry .. and i need it for paint fx ;) covneting the paintfx to polygon didnt have the same result ;/

alexx
07-05-2005, 01:38 PM
i would say there is no option to have paintfx rendering without anti aliasing. (which is not the maya renderer itself of course).

maybe duncan put some hidden feature in somewhere to turn it of :)

would it be possible to change the alpha channel in post?

cheers

alexx

victor
07-06-2005, 02:26 AM
i would say there is no option to have paintfx rendering without anti aliasing. (which is not the maya renderer itself of course).

maybe duncan put some hidden feature in somewhere to turn it of :)There is, and it's not hidden.

It's right there in the brush settings under shading.

X-Tender
07-06-2005, 08:18 AM
hey thats what i needed .. now there is just one thing ..

http://xtender.mthn.net/forum/alpha.png

the small gradients there .. this are grassscrokes that goes away from the cam.
is it possible to avoid that? ....

Many thx so far.

victor
07-06-2005, 06:06 PM
That's also in the brush settings.

It looks like it's the the tip fade under tube settings.

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