bakkaboy
10-24-2002, 12:25 AM
:bounce:
Hi leigh, everyone -
I've been going out of my mind trying to texture a soccerball for a scene that i've built in maya (for a final school proj). I actually have a great model of a soccerball that i downloaded & textured, but the model is too dense; I have about 6 or so balls in a net, and i'm using active/passive dynamics on them, & my machine says, "oh no you don't". So, i'm trying to use low res nurbs/poly textured sphere's as replacement geometry.
*I've tried rendering out an image of the lit soccerball model & projecting it onto a sphere w/ no luck
* I brought the rendered image into PS & used it as a template, so i could create a flat tex to wrap around the sphere to no avail
* I tried using the 3D paint efx brush to paint on the sphere, which completely sucks
*I tried the "convert file to texture", however, you can only select one node w/ the geometry to do this, and my ball has 2 (one black, the other white).
There has to be a simple way to do this, right? (there doesn't HAVE to be, but i'm hoping there is!) If anyone has any suggestions i would SO appreciate it. I love texturing, altho i'm fairly new to it. The class i'm taking is in Dynamics & efx, so everything else we have to learn on our own.
Thanks
PS Leigh, i love your tutorials; haven't finished them yet, but i will
Hi leigh, everyone -
I've been going out of my mind trying to texture a soccerball for a scene that i've built in maya (for a final school proj). I actually have a great model of a soccerball that i downloaded & textured, but the model is too dense; I have about 6 or so balls in a net, and i'm using active/passive dynamics on them, & my machine says, "oh no you don't". So, i'm trying to use low res nurbs/poly textured sphere's as replacement geometry.
*I've tried rendering out an image of the lit soccerball model & projecting it onto a sphere w/ no luck
* I brought the rendered image into PS & used it as a template, so i could create a flat tex to wrap around the sphere to no avail
* I tried using the 3D paint efx brush to paint on the sphere, which completely sucks
*I tried the "convert file to texture", however, you can only select one node w/ the geometry to do this, and my ball has 2 (one black, the other white).
There has to be a simple way to do this, right? (there doesn't HAVE to be, but i'm hoping there is!) If anyone has any suggestions i would SO appreciate it. I love texturing, altho i'm fairly new to it. The class i'm taking is in Dynamics & efx, so everything else we have to learn on our own.
Thanks
PS Leigh, i love your tutorials; haven't finished them yet, but i will
