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View Full Version : help - I'm failing miserably at texturing a soccer ball...


bakkaboy
10-24-2002, 12:25 AM
:bounce:
Hi leigh, everyone -

I've been going out of my mind trying to texture a soccerball for a scene that i've built in maya (for a final school proj). I actually have a great model of a soccerball that i downloaded & textured, but the model is too dense; I have about 6 or so balls in a net, and i'm using active/passive dynamics on them, & my machine says, "oh no you don't". So, i'm trying to use low res nurbs/poly textured sphere's as replacement geometry.

*I've tried rendering out an image of the lit soccerball model & projecting it onto a sphere w/ no luck

* I brought the rendered image into PS & used it as a template, so i could create a flat tex to wrap around the sphere to no avail

* I tried using the 3D paint efx brush to paint on the sphere, which completely sucks

*I tried the "convert file to texture", however, you can only select one node w/ the geometry to do this, and my ball has 2 (one black, the other white).

There has to be a simple way to do this, right? (there doesn't HAVE to be, but i'm hoping there is!) If anyone has any suggestions i would SO appreciate it. I love texturing, altho i'm fairly new to it. The class i'm taking is in Dynamics & efx, so everything else we have to learn on our own.

Thanks

PS Leigh, i love your tutorials; haven't finished them yet, but i will

leigh
10-25-2002, 10:52 PM
Hmmm... a soccerball is a slightly tricky one. I had to do one for a commercial and a TV series last year and earlier this year, and they are indeed a real pain. I ended up unwrapping it and doing it that way, but it's a REAL pain in the ass.

Why not try modelling the actual segments (unless you already have)?

Rendering the image and projecting it on will always look pooey ;)

Hmmmmmm......

Post an image of the ball :) I think that if I can see the model, I (or anyone else) will be able to help you.

By the way, glad you like the tutorials :D

bakkaboy
10-26-2002, 12:37 AM
Leigh -

Thanks so much for responding.
Attached is the afore mentioned soccerball. Actually, for what l'm doing, it doesn't have to be a soccerball. Maybe a volleyball, basketball, or the like. Just something big enough to roll around within a net on top of a landrover. At this point, just about any texture will do, and the simpler the better, provided it's somewhat realistic.

bakkaboy
10-26-2002, 12:44 AM
Sorry -

Forgot to save it as a jpeg. Here it is.
http://idisk.mac.com/stuartroholt/Public/soccer_ball.jpg

leigh
10-28-2002, 04:13 PM
Hmmm.... I know this may sound a little tiring, but have you tried just using a spherical unwrap of the model?
I'm sure that you could get a pretty decent UV unwrap from this, which would be really easy to create the textures for :)

Have you done much unwrapping in the past? This could really solve a lot of problems for you ;)

bakkaboy
10-28-2002, 05:54 PM
Leigh -

No, your response doesn't sound tiring:) .
I actually have never done a spherical unwrap before, and i would love to learn how to do it.
Can you point me to a tut on how this is done? Do you address this in any of your tut's on this forum? That would be very cool. I have maya & PS, which should do the trick, right?
Hopefully you won't tell me that i need DeepPaint.:D

leigh
10-29-2002, 11:01 AM
Don't worry, you dont need Deep Paint :D

Maya can do unwraps, of course, but unfortunately, I'm not really all that familiar with any Maya tutorial sites... I'm sure that someone in the Maya forum could help you out with that :)

Let me know if you can't find any sites though, and Ill have a look. Try searching through tutorialfind.com ;)

bakkaboy
10-29-2002, 06:06 PM
Thanks so much for your suggestions.
Since this has been such a pain, & time is running out, i've decided to go with bowling balls instead. THOSE i can model & texture & run a simulation on. I am, however, going to track down a tut on unwraping & figure it out for my future texturing needs.

leigh
11-01-2002, 12:14 PM
Cool :thumbsup:

If you need any more help, you know where to come :D
Good luck!

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