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Grooveholmes
07-05-2005, 03:01 AM
http://www.joshball.com/imagedump/fh6.jpg

a screenshot in maya of a head i began this weekend.. around 500 quads.

itsallgoode9
07-05-2005, 03:03 AM
well i'm kinda confused about the image you posted. why do you ahve 3 intersecting heads like that?

Grooveholmes
07-05-2005, 03:05 AM
because i can see different side of the model as i update the texture without having to rotate the cam.

plus i'm just lazy and took a quick screenshot.

ArchangelTalon
07-05-2005, 03:14 AM
The forehead looks pretty angular for 500 quads, but it could be bits of the other iterations intersecting.

Any chance of a wireframe? And a seperated image...

jOBe
07-05-2005, 03:15 AM
i like the texture, especially the highlights on her lips and the eyes.

eyebrows still look a bit painted, so does the redish color on the nose.
the part of her hair, where it connects to the front head is too dark imo.
oh, and from top viewing her face seems a bit flat, especially the cheekbones could use some more mass.

Grooveholmes
07-05-2005, 09:15 AM
http://www.joshball.com/imagedump/fh7.jpg


http://www.joshball.com/imagedump/fh8.jpg

new images.. un-jumbled.

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07-05-2005, 09:15 AM
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