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ivobakker
07-04-2005, 10:20 AM
Does anybody know if there is a good way to texture tubes (extrusion of a profile along a curve).
In a lot of scenes I have these tubes with all different kind of forms and length. And I want to assign a shader to it, for example a brick shader.
Is there a way the bricks always have the same size and follow the curve ?

tnx!

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