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View Full Version : ctrl_buffer spec wack


daniel77
07-04-2005, 08:27 AM
Hello!

I use a ctrl_buffer to pipe out all my render layers. My spec pass (see picture) have artifacts. I now pass out my spec pass to the primary buffer and the problem is gone. It dosnīt matter how much a sample the render it still occours. Anyone have a clue why this happen? The spec pass is a maya blinn.

francescaluce
07-04-2005, 01:23 PM
http://www.cgtalk.com/showpost.php?p=2367392&postcount=172






ciao
francesca

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07-04-2005, 01:23 PM
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