PDA

View Full Version : Locked Door , Broken Wall


Monster_General
07-03-2005, 08:08 AM
This is my 3. or 4. working on 3D studio max 5 , so I want to make something like a little creeper ^^ Comments are most welcome , thanks ...

Here :

http://img.photobucket.com/albums/v227/general_omer/Completed.jpg

alberto86
07-03-2005, 08:56 AM
Yeah, good start Monster_General!:thumbsup: but you should add some other object on the scene... i think about some bottle, with one or two crashed, or a dustbin with some trashed object on the sides...

LouisCho
07-03-2005, 05:35 PM
good mind good start. I just want to say that bricks never crack like that. It's can be ok for concrete but not for bircks. You should check your composition because it's a little boring. don't center the door and add some elements on or front the wall like trash, pipe or something like that. Finnaly, it's a little bit wired to see wood panels bolted in a bricks wall.

Anyway I like the idea and you're on the good way, keep going

LouisCho
07-03-2005, 05:39 PM
Oh and the spotlight is not the better choise. It's like that somebody align the spot and wacht the scene but the general scene is desert. I suggest you to put a street light who make the principal light source on the scene

Monster_General
07-04-2005, 10:54 AM
Thanks a lot for yours's comments ^^ I will try to add more things , ok ^^

maurice2
07-04-2005, 10:59 AM
- Fix the bricks' tiling
- Make the spotlight softer - volume shadows maybe?
- Don't placec the point of focus in the middle - rule of thirds
- The foreground texture is too large, increase UVW scale

I hope that helps

CGTalk Moderation
07-04-2005, 10:59 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.