View Full Version : Why's 24fps considered realtime?
mikecarry 07-03-2005, 02:05 AM I thought 30fps is realtime considering most animations will be turned into video. Also when I add sound in order to do lip syncing, I need to have maya's animation prefs turn to 24fps, but when I render it will be 30. Will this mess up my timing in anyway? 6fps is quite a jump.
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XanderFX
07-03-2005, 02:18 AM
24fps is for film and 30fps is for video you need to change your framerate in maya to match your final output. So if your doing everything primarily for video change your preferences by going into your preference window and click on "settings" then change it to NTSC 30fps then when you click on "timeline" in the pref window it will say real-time [30fps].
Basically if you want to preview in real time maya will skip frames to maintain something close to what your current frame rate is set to. This is especially useful if you have audio in the timeline you wont be able to hear it unless you set it to real time but if your planning on running dynamic simulations you'll want to switch to play everyframe so you sims wont be wrong.
And yes it will mess up your timing during playback on tv if you render out to 24fps and try to put it into a 30fps playback such as in after effects or premiere.
DorkmanScott
07-03-2005, 03:49 AM
And yes it will mess up your timing during playback on tv if you render out to 24fps and try to put it into a 30fps playback such as in after effects or premiere.
Unless of course you render it out with 3:2 pulldown. :)
ranbby
07-03-2005, 06:48 AM
it's two standards 24fps for us, 25fps for europe, both are film industry standard
Emil3d
07-03-2005, 01:10 PM
edit: Romoved my message, after I relized it's redundunt and may be confusing. Sorry about that.
mikecarry
07-03-2005, 04:59 PM
24fps is for film and 30fps is for video you need to change your framerate in maya to match your final output. So if your doing everything primarily for video change your preferences by going into your preference window and click on "settings" then change it to NTSC 30fps then when you click on "timeline" in the pref window it will say real-time [30fps].
Thanks, that's what I was looking for. Thanks to everyone else, as well.
victor
07-03-2005, 11:07 PM
it's two standards 24fps for us, 25fps for europe, both are film industry standard
No. 24 fps is for film everywhere.
25 is for PAL video, and 29.97 is for NTSC video.
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