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jbvoges
07-01-2005, 02:26 PM
Picture a white ceramic mug. Smack in the centre of the front of the mug I want to place a Starbucks logo. How the heck do I do that?

I have applied the usual UVW Map, made the ceramic mat, and placed the logo (PNG with alpha) in the Diffuse slot. This way I have the white ceramic bit shining through, and the whole lot still has a nice shiny ceramic feeling, thanks to the Falloff applied. But the logo is all over the mug. So what would be ideal is if I could ask the UVW Map NOT TO repeat the logo, or something.

Sorry, new at this texturing business.

Cheers,
Bernard

EricChadwick
07-05-2005, 04:18 PM
Sounds like you're using 3ds max. Try setting the UVW Map modifier to Cylindrical. Also the tutorials are a good place to start.

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