Merkin
07-01-2005, 05:31 AM
Hi, I am trying to grab the scene nodes via the $geometry as array method using a nodecreated() callback. The method I use to create the node is by building it as a mesh from ascii data. The problem is that the nodecreated callback grabs the name as Object01 rather than the name I assign to it on creation. Is there any way for me to get the name I assign to it rather than the default name?
Cheers,
Brad
Cheers,
Brad
