DMack
06-29-2005, 09:30 AM
I've got a displacement that uses multiple layes, some alpha'd. When the texture layer below an alph gets to zero percent on, the alpha begins to affect a lower layer...thought I can see the logic to a degree, I would much rather the alph still affects the original layer, despite it being zero percent on. Otherwise it means you have to have the texture layer go down to .1% rather than zero......To my mind, this seems like a bug....
Any thoughts anyone......
Any thoughts anyone......
